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[D3D12] Fix build issue with MSYS2 in D3D12 (fixes #123).
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D3D12RootSignature.h must be included in D3D12PipelineLayout.h instead of .cpp for std::unique_ptr member.
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LukasBanana committed Aug 5, 2024
1 parent 70ee295 commit b9aa01d
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*/

#include "D3D12PipelineLayout.h"
#include "../Shader/D3D12RootSignature.h"
#include "../Shader/D3D12Shader.h"
#include "../Texture/D3D12Sampler.h"
#include "../D3DX12/d3dx12.h"
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#include <LLGL/PipelineLayoutFlags.h>
#include <LLGL/Container/SmallVector.h>
#include <LLGL/Container/ArrayView.h>
#include "../Shader/D3D12RootSignature.h"
#include "../../DXCommon/ComPtr.h"
#include <d3d12.h>
#include <memory>
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