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Hello! This PR introduces C++20 compliance to LLGL. By default, compiler errors occur (especially in SmallVector, which uses now removed functionality in
std::allocator
. This PR aims to fix those compile errors and introduce C++20 compliance. Also, this PR includes some small updates to the pathing of the SPIR-V headers to conform with current versions of the Vulkan SDK.I was unable to find a C++ standard to which the LLGL library is complaint, but these changes are fully compliant with C++11. If C++11 support is unsatisfactory, I'm more than happy to find an alternative.
All tests were performed using the built-in project Testbed.
I am unable to test support for Metal and OpenGLES, as I lack access to the appropriate Apple hardware. The PR will remain in draft status until aforementioned support is tested, either by myself, or by another kind soul.