Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update act.informative.c #26

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
20 changes: 10 additions & 10 deletions act.informative.c
Original file line number Diff line number Diff line change
Expand Up @@ -830,7 +830,7 @@ static void list_one_char(struct char_data *i, struct char_data *ch)
if (affected_by_spell(i, PSIONIC_OAK_BODY))
act("...$s skin is like that of an oak tree.", FALSE, i, 0, ch, TO_VICT);
if (affected_by_spell(i, PSIONIC_BODY_OF_IRON))
act("...$s skin is like a sheet of think iron.", FALSE, i, 0, ch, TO_VICT);
act("...$s skin is like a sheet of thick iron.", FALSE, i, 0, ch, TO_VICT);

return;

Expand Down Expand Up @@ -880,7 +880,7 @@ static void list_one_char(struct char_data *i, struct char_data *ch)
if (affected_by_spell(i, PSIONIC_OAK_BODY))
act("...$s skin is like that of an oak tree.", FALSE, i, 0, ch, TO_VICT);
if (affected_by_spell(i, PSIONIC_BODY_OF_IRON))
act("...$s skin is like a sheet of think iron.", FALSE, i, 0, ch, TO_VICT);
act("...$s skin is like a sheet of thick iron.", FALSE, i, 0, ch, TO_VICT);

return;
}
Expand Down Expand Up @@ -1027,7 +1027,7 @@ static void list_one_char(struct char_data *i, struct char_data *ch)
if (affected_by_spell(i, PSIONIC_OAK_BODY))
act("...$s skin is like that of an oak tree.", FALSE, i, 0, ch, TO_VICT);
if (affected_by_spell(i, PSIONIC_BODY_OF_IRON))
act("...$s skin is like a sheet of think iron.", FALSE, i, 0, ch, TO_VICT);
act("...$s skin is like a sheet of thick iron.", FALSE, i, 0, ch, TO_VICT);
}

/* The CAN_SEE and CAN_INFRA macros are both going to do a hide-check
Expand Down Expand Up @@ -1219,8 +1219,8 @@ void look_at_room(struct char_data *ch, int ignore_brief)
snprintf(buf, sizeof(buf), "This small carriage is pulled by two brown draft horses, led by a weathered old man smoking a pipe and wearing a long, brown overcoat.\r\n"
"The inside of the carriage is big enough for about 6 people, with benches on either side, and a small table in the middle. An oil based lantern\r\n"
"hangs overhead, supplying light, and windows are real glass, and able to be opened or closed, with small rain canopies keeping the weather out for the most part.\r\n"
"Judging by how far you've gone so far, you have about you have \r\n"
"about %d minutes and %d seconds to go until you get to %s.\r\n",
"Judging by how far you've gone so far you should arrive in \r\n"
"about %d minutes and %d seconds to your destination: %s.\r\n",
ch->player_specials->travel_timer / 60, ch->player_specials->travel_timer % 60, carriage_locales[ch->player_specials->travel_locale][0]);
rm->description = strdup(buf);
}
Expand Down Expand Up @@ -1970,7 +1970,7 @@ void perform_cooldowns(struct char_data *ch, struct char_data *k)
send_to_char(ch, "\tDType 'affects' to see your affects and conditions.\tn\r\n");
send_to_char(ch, "\tDType 'resistances' to see your resistances and damage reduction.\tn\r\n");
send_to_char(ch, "\tDType 'abilities' to see your class and innate abilities.\tn\r\n");
send_to_char(ch, "\tDType 'maxhp' to see hown your maximum hit points are calculated.\tn\r\n");
send_to_char(ch, "\tDType 'maxhp' to see how your maximum hit points are calculated.\tn\r\n");
}
}

Expand Down Expand Up @@ -3372,7 +3372,7 @@ ACMD(do_equipment)

if (IS_WILDSHAPED(ch) || IS_MORPHED(ch))
{
send_to_char(ch, "Nekked!\r\n");
send_to_char(ch, "Naked!\r\n");
return;
}

Expand Down Expand Up @@ -3498,7 +3498,7 @@ ACMD(do_weather)
if (OUTSIDE(ch))
{
send_to_char(ch, "The sky is %s and %s.\r\n", sky_look[weather_info.sky],
weather_info.change >= 0 ? "you feel a warm wind from south" : "your foot tells you bad weather is due");
weather_info.change >= 0 ? "you feel a warm wind from the south" : "your foot tells you bad weather is due");
if (GET_LEVEL(ch) >= LVL_STAFF)
send_to_char(ch, "Pressure: %d (change: %d), Sky: %d (%s)\r\n",
weather_info.pressure,
Expand Down Expand Up @@ -3895,7 +3895,7 @@ ACMD(do_who)

if (IS_HAPPYHOUR > 0)
{
send_to_char(ch, "\tWIt's a Happy Hour! Type \tRhappyhour\tW to see the current bonuses.\tn\r\n");
send_to_char(ch, "\tWIt's Happy Hour! Type \tRhappyhour\tW to see the current bonuses.\tn\r\n");
}
if (IS_STAFF_EVENT)
{
Expand Down Expand Up @@ -4481,7 +4481,7 @@ ACMD(do_toggle)
/* 45 */
{"storedconsumables", PRF_USE_STORED_CONSUMABLES, 0,
"You will now use the stored consumables system (HELP CONSUMABLES).\r\n",
"You will no use the stock consumables system (HELP USE).\r\n"},
"You will no longer use the stored consumables system (HELP USE).\r\n"},
/* 46 */
{"autostand", PRF_AUTO_STAND, 0,
"You will no longer automatically stand if knocked down in combat.\r\n",
Expand Down