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Prevent adding points during mini game, fix for #380 #382

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Oct 20, 2023
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5 changes: 2 additions & 3 deletions src/GameLogic/PlayerActions/Character/IncreaseStatsAction.cs
Original file line number Diff line number Diff line change
Expand Up @@ -69,12 +69,11 @@ private async ValueTask IncreaseStatsByMultiplePointsAsync(Player player, ushort
X1 = player.Position.X,
X2 = player.Position.X,
Y1 = player.Position.Y,
Y2 = player.Position.Y
Y2 = player.Position.Y,
};

await player.WarpToAsync(currentGate).ConfigureAwait(false);



return;
}

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Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,12 @@ public async ValueTask HandleCommandAsync(Player player, string command)
return;
}

if (player.CurrentMiniGame is not null)
{
await player.ShowMessageAsync("Adding multiple points is not allowed when playing a mini game.").ConfigureAwait(false);
return;
}

await this._action.IncreaseStatsAsync(player, attribute, arguments.Amount).ConfigureAwait(false);
}
catch (ArgumentException e)
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