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添加了亿点点细节
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"LightmappedGeneric" | ||
{ | ||
"$basetexture" "console/startup" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
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---|---|---|
@@ -0,0 +1,9 @@ | ||
"LightmappedGeneric" | ||
{ | ||
"$basetexture" "console/startup" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,9 @@ | ||
"LightmappedGeneric" | ||
{ | ||
"$basetexture" "console/startup" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
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+1.69 MB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_.png
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20 changes: 20 additions & 0 deletions
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zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0.vmt
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Original file line number | Diff line number | Diff line change |
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"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
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BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0.vtf
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zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0_widescreen.vmt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
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BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0_widescreen.vtf
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...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0_widescreen_16_10.vmt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0_widescreen_16_10.vtf
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zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1.vmt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1.vtf
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20 changes: 20 additions & 0 deletions
20
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1_widescreen.vmt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1_widescreen.vtf
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20 changes: 20 additions & 0 deletions
20
...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1_widescreen_16_10.vmt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_1_widescreen_16_10.vtf
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zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2.vmt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2.vtf
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20 changes: 20 additions & 0 deletions
20
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2_widescreen.vmt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
zh_cn_fix/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2_widescreen.vtf
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20 changes: 20 additions & 0 deletions
20
...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2_widescreen_16_10.vmt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
"UnlitGeneric" | ||
{ | ||
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright | ||
"$translucent" 1 | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$no_fullbright" 1 | ||
"$ignorez" 1 | ||
} | ||
|
||
"UnlitGeneric" | ||
{ | ||
"$basetexture" "VGUI/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_0" | ||
"$vertexcolor" 1 | ||
"$vertexalpha" 1 | ||
"$ignorez" 1 | ||
"$no_fullbright" "1" | ||
"$nolod" "1" | ||
} |
Binary file added
BIN
+683 KB
...x/materials/vgui/multiplayer/map_backgrounds/de_dust2_csgo_bms_v1b_2_widescreen_16_10.vtf
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
media/ |
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