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Updates doc comment.
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Maaack committed Dec 23, 2023
1 parent 050be3b commit 06dda4d
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7 changes: 4 additions & 3 deletions App/Scripts/InGameMenuController.gd
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class_name InGameMenuController
extends Node
## Interface for managing an in-game menu that can safely pause the game.
## Interface for managing a single in-game menu at a time.
##
## This (static) class manages one menu at a time. The scene_tree property
## must be set for the static methods to work.
## This (static) class manages one in-game menu at a time.
## It can optionally safely pause and unpause the game for the menu.
## The scene_tree property must be set for the static methods to work.

static var current_menu : CanvasLayer
static var scene_tree : SceneTree
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2 changes: 1 addition & 1 deletion Extras/Scripts/CaptureMouse.gd
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class_name CaptureMouse
extends Control
## Node that captures the mouse for games that require it.
## Control node that captures the mouse for games that require it.
##
## Used for games that use the mouse to move the camera (ex. FPS or third-person shooters).

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