Skip to content

A 2D video game project created by a dedicated team of undergraduate students at Edmonds College. The tools used include: Microsoft Visual Studio IDE and Visual Basic.NET. It was deployed with an SQLite3 database back-end service to track and persist player scores. The objective of the game is to reach the end of the finish line while avoiding o…

License

Notifications You must be signed in to change notification settings

MelanieLamp/Rush-Hour-Turtle

Repository files navigation

Rush Hour Turtle

Welcome to Rush Hour Turtle! This web application is a personal project created
by a dedicated team of undergraduate students. It was developed using Microsoft Visual Studio,
Visual Basic.NET and was deployed with an SQLite3 database back-end to track player scores.

Rush Hourt Turtle loading screen

Authors: Melanie Lamp, Christopher Schmitt, Andy Park and Mitch Fisher

The objective of the game is to reach the end of the finish line while avoiding obstacles such as cars and alligators. You're encouraged to finish in the fastest time possible for a greater numerical score. There's two stages of the game: First the background will force scroll to the right and the turtle must avoid obstacles coming towards it. The turtles' ability to move backwards is inhibited.

In the second Stage, the background is kept stationary and the turtle must cross three lanes of traffic as fast as possible. The ending score is determined by taking the highest score and then subtracting that from the time the turtle took to cross stage one and stage two. Then by adding to that the total amount of lives left multiplied by our life value, the final score is calculated. The score is then recorded to database that refers to the same score per game. When the game is closed the database refreshes and new highscores can be recorded.

Turtle crossing dangerous roads and rivers

Known Issues:

Player progress can exceed the river before the final part is loaded. Currently turtle is moved back to start of the water.

Turtle does not change animation When reaching the water.

When Collision with obstacles is detected, will sometimes respawn the turtle in front of a car with no time to avoid

If you don't finish in a reasonable time score could potential be negative and music could stop playing. Although game is not designed to require the time it would take to get a negative score.

About

A 2D video game project created by a dedicated team of undergraduate students at Edmonds College. The tools used include: Microsoft Visual Studio IDE and Visual Basic.NET. It was deployed with an SQLite3 database back-end service to track and persist player scores. The objective of the game is to reach the end of the finish line while avoiding o…

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published