I'm an inspired software engineer both at heart and in life. I am one of the founders of Phobos and one of the admins of CnCNet and run a few Command & Conquer-related communities.
My most important projects which I either created or help manage/maintain are mostly Command & Conquer-related projects, such as:
- Phobos - an Ares-compatible Yuri's Revenge engine extension project which provides mod makers with additional possibilites for their mods;
- XNA CnCNet Client - a front-end application using C# and a custom for legacy C&C games to be played on modern systems;
- ...and also other numerous projects within the community where I didn't contribute as much.
Recently I've been advancing in general software architecturing, problem solving and management. Tech-wise my main skills are desktop development (C#), reverse-engineering/patching (C++, ASM), backend development (Python). I am also interested in game development, low-level stuff, embedded development, DevOps etc.
You can support me on my Patreon.