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Michal78900 committed Jul 19, 2021
1 parent c26ee02 commit 773052d
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion MapEditorReborn/Handler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -225,7 +225,7 @@ internal static void OnShooting(ShootingEventArgs ev)
// Selecting the object (this is currently unused)
if (ev.Shooter.HasFlashlightEnabled() && ev.Shooter.ReferenceHub.weaponManager.NetworksyncZoomed)
{
ev.Shooter.ShowGamgeObjectHint(parent.gameObject);
// ev.Shooter.ShowGamgeObjectHint(parent.gameObject);

/*
if (!SelectedObject.ContainsKey(ev.Shooter))
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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -78,5 +78,5 @@ All MapEditorReborn commands starts with `mp` prefix
- Player/Item spawn point doesn't have a visible gameObject (this is why command showindicators exists). Because of that, once spawned you can't actually select them via ToolGun. The only way to modify them is mentioned previously manaul values editing in the map's file.

# Credits
Original plugin idea by Killers0992
Plugin made by Michal78900
- Original plugin idea by Killers0992
- Plugin made by Michal78900

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