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V1.2.0 - Custom Schematics and more

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@Michal78900 Michal78900 released this 11 Nov 22:19
· 147 commits to main since this release

Changelog:

  • Changed save location of the maps. They will be now saved in EXILED/Configs/MapEditorReborn/Maps folder. (your map files will be automatically moved)
  • Added Schematics folder in which custom schematics will be stored
  • mp cr command now accepts schematic name as an argument
  • Spawned object will keep their RoomType even if moved outside of the room. You can reset the RoomType using mp rr command
  • Added Scale property for TeleportObject
  • Added indicators for TeleportObjects
  • Added load on event feature. You can now load a map when a certain event occurs. Currently supported ones are OnMapGenerated and OnRoundStarted
  • mp pos set and mp rot set will be now relative to the object's current room
  • Removed name property in a map file. The plugin will now get the map name based on a map file name
  • is_interactable property in WorkstationObject will now turn off the workstation entirely