06/06/24
- Now if there's only one player connected and survival mode is enabled we won't move him to afk state until a new player joins the server
- Added json value
spectate a player
- type:
boolean
- true: start spectating a player
- false: start spectating on origin
- type:
- Added a message showing how long a player has been afk
29/04/24
Added new json variables
{
"reload": false,
"max afk time": 500,
"respawn on exit": true,
"Add afk to names": true,
"protect admins": true
}
variable | description |
---|---|
max afk time | time to "wait" until a player is considered AFK |
respawn on exit | if the player were alive when he were moved to AFK we'll respawn him when get out of AFK |
Add afk to names | Adds a (AFK) prefix before their names when they do talk on chat |
protect admins | Admins are moved to AFK instead of being kicked when a server is full |
- Added admin command
.afk (time)
- To modify
"max afk time"
on-the-fly, 0 or -1 to return as default
- To modify