Minos UUID Generator for Godot C# Ver
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
NOTE: This is for Godot 4 only, and this repo is for C#, click here for the GDScript version!
- Custom node (UUIDManagerCSharp) that stores the UUID
- Automatically generates UUID when node is created
- Automatically removes UUID when node is deleted
- (Optional) debug messages to make sure UUIDs are always working
- Easily create UUIDs at runtime, just need to instantiate the node and the rest is done automatically
Copy the minos_uuid_generator_csharp
directory into your res://addons/
directory. Then make sure to enable the plugin in Project Settings -> Plugins
.
Minos UUID Generator for Godot is made by Minoqi.
Licensed under the MIT license, see LICENSE
for more information.