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Added the lock item #45
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Looking good! Just two questions
@Override | ||
public ActionResult useOnBlock(ItemUsageContext context) { | ||
World world = context.getWorld(); | ||
if (world.isClient || !(world.getBlockEntity(context.getBlockPos()) instanceof LockableContainerBlockEntity be)) return ActionResult.PASS; |
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can we ensure the player is in creative mode here?
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That would be a good idea, wouldn't want guests running around with this item ^_^;
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Resolved in b3cdfa0
Closes #42