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## New Features | ||
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- **_Organize Saves by IWAD_** setting | ||
- **_Explosion Shake Effect_** setting | ||
- **_Disable Radiation Suit Tint_** setting | ||
- **_Double Autoaim range_** setting | ||
- **Improved fuzz effects** (by @ceski-1) | ||
- **Support for Berserk and Infinity icons in Status Bar** | ||
- **Autoload folder for all games** | ||
- **Setting of savegame and screenshot paths in config file** | ||
- **_Use unused pain/bonus palettes_** setting | ||
- **Keep palette changes in screenshots** setting | ||
None. | ||
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## Changes | ||
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- **Merged changes from [Woof! 12.0.0](https://github.com/fabiangreffrath/woof/releases/tag/woof_12.0.0)**, note: | ||
- Removed solid-color crosshairs; | ||
- Added three-lined widget toggles to NUGHUD; | ||
- Changed internal values of Nugget's player cheats (may affect existing saves); | ||
- Maintained `-cdrom` command-line parameter; | ||
- Added menu items for _Air Absorption_ and _Doppler Effect_, and set both to 5 by default. | ||
- **Made Powerup Timers flash when running out** | ||
- **Disabled Powerup Timers in Strict Mode** | ||
- **Moved Event Timer within Time widget**; it is now displayed after everything else | ||
- **Added Explosive Hitscan support to MDK Fist** | ||
- **Lowered MDK (Fist) attack's autoaim range** from 2048 to 1024 units | ||
- **Added support for Status Bar graphics of non-standard height** (thanks to @ceski-1 and @fabiangreffrath) | ||
- **Added toggle for SSG availability display in Arms widget** | ||
- **SSG availability display now applies to NUGHUD** if prudent | ||
- **`blink_keys` can now be changed by WADs** | ||
- **Moved `comp_bruistarget` menu item to the top of its list** | ||
None. | ||
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## Bug Fixes | ||
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- **Powerup sound not playing sometimes** | ||
- **Buggy Health/Ammo cheats key bindings** | ||
- **Arbitrary flag setting for _Bloodier Gibbing_ splats** (fixes crashes in `ANTA_REQ.wad`) | ||
- **Incorrect Status Bar/NUGHUD minus sign handling** | ||
- **Explosive Hitscan cheat not being saved in savegames** | ||
- **Event Timer disappearing early with Automap enabled** | ||
- **MDK Fist not being accounted for by crosshair target highlighting** | ||
- **Zoom effect stutter** when not looking straight with widescreen enabled | ||
- **View jittering when teleporting while crouching** | ||
- **Delayed weapon position update when toggling a NUGHUD which changes weapon height** | ||
- **Minor FOV discrepancy between widescreen and non-widescreen with default FOV** | ||
- **Buggy caching of Status Bar bezel graphic** [thanks to @ceski-1] |