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Nugget Doom 1.10.0

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@MrAlaux MrAlaux released this 29 Sep 07:12
· 1820 commits to master since this release

Nugget Doom 1.10.0, released on September 29th, 2022.

Note: Internally still branded as 1.9.1 for some reason...
Note, part 2: ... not anymore!

New Features

  • Variable FOV from Doom Retro
  • Smart Totals from So Doom
  • Crosshair toggle key

Changes

  • Gray Health count and player-health-colored crosshair now flash together with the screen when Invulnerability is running out
  • Armor count is now colored gray when God Mode is enabled
  • Direct Freeaim now supports crosshair coloring based on target health
  • Bullet puffs are now correctly spawned at place of impact (thanks @rrPKrr)
  • Separated physical bobbing from rendered bobbing, allowing use of Bobbing Styles at all times
  • A_FireOldBFG() now supports Freeaim and disabling of horizontal autoaim
  • MDK cheat, MDK Fist and Thing Scan cheat now support Freeaim
  • Added an alternate attack to MDK Fist, used if Strafe On is held down when calling the attack function
  • Removed "Resurrect from Savegame" in favor of "On Death Action"
  • Completely replaced Cosmetic Bobbing with Bobbing Percentage
  • Replaced Screen Melt toggle with Wipe Style selection
  • Abbreviated Bobbing Style names to fit in non-widescreen
  • casual_play is now updated only once before the D_DoomMain() loop
  • Smooth Counts are now properly updated

Additionally, changes from Woof! releases up to 10.3.0 have been merged.