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Nugget Doom 1.13.0

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@MrAlaux MrAlaux released this 03 Apr 11:20
· 1541 commits to master since this release

Nugget Doom 1.13.0, released on April 3rd, 2023.

New Features

  • Stretch-to-fit viewport behavior (partially ported from Crispy Doom)
  • Separated View Bobbing from Weapon Bobbing; each now has its own value
  • Selective fuzz darkening (thanks @ceski-1)
  • Zoom key
  • Secret count in "secret revealed" message (ported from Crispy Doom)
  • ZDoom-like item drops setting
  • Imitate player's breathing setting (ported from International Doom)
  • Toggle for Berserk display in place of the Ammo count
  • Toggle for weapon sprite centering correction
  • 'FREEZE' cheat (partially ported from DSDA-Doom)

Changes

  • Allowed widescreen without aspect ratio correction
  • Extended FOV range: now goes from 20 to 160
  • Allowed some freelook while dead
  • Rearranged Doom Compatibility setup menu's pages 4 and 5
  • Changed maximum NUGHUD drawing position values: from X = 320 and Y = 200 to X = 319 and Y = 199 respectively; this might affect some existing NUGHUDs
  • Mentioned flight keys in Key Bindings setup menu
  • Changed gammacycle's description
  • Removed "Prevent Pain state with 0 damage attacks" Doom Compat setting
  • Specified CPACK_PACKAGE_NAME as "Nugget-Doom" (thanks @Mariiibo)

Bug Fixes

  • Fixed Berserk being drawn in fullscreen HUD
  • Fixed weapon switching with bobbing disabled and forced weapon sprite coordinates
  • Prevented weapon bobbing when forcing weapon sprite coordinates
  • Corrected position of Time/STS widgets in NUGHUD; this might change the position in which they're displayed in some existing NUGHUDs
  • Fixed automatic quicksave renaming when using One-Key Quicksave

Thanks to @Mariiibo for providing the Debian package.