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It works by traversing the graph in depth-first fashion, from outputs to inputs. Each node has a set of "ready" streams which are merged when the graph converges. When a stream is reused in a subsequent node, the stream id is removed from the producer's ready set and the removal happens recursively, but only once for each stream id. Typical complexity is O(V+E), pessimistic complexity is O(V+E^2). Signed-off-by: Michal Zientkiewicz <michalz@nvidia.com>
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