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v2.13.6

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@PabloMK7 PabloMK7 released this 11 Jun 14:52
· 1 commit to master since this release

This release is currently broken with official Luma3DS!

You can temporarily use the Luma3DS 3GX Loader build until this issue is addressed!
The official Luma memory mapping svc doesn't function properly when mapping single pages from other processes, which causes BootNTR Selector to crash. In order to fix this issue either:

  1. BootNTR Selector code must be adapted to this.
  2. Luma3DS must support mapping other processes individual memory pages.

While I'll try to implement solution 1, I've decided to make this release as it will take some time to be implemented due to lack of time irl. (I think it's better that the community has something partially functional than nothing at all.) Once any of the solutions are implemented, I'll update this release with the updated files, sorry for the inconvenience.

Changelog

  • Added Luma3DS 3GX v11.0 compatibility.

Filename meaning

You will find different files below depending on your needs. Here is a little explanation on each term:

3dsx/cia

The 3dsx file can be launched from the homebrew launcher while the cia files can be installed to the home menu. (There is only a single 3dsx file variation.)

Mode3

Files which have the the Mode3 label are made specifically for extended memory games on Old 3DS/2DS models. (To detect if you are using an extended memory game, check if the console reboots after you close it from the home menu.) You don't need to install the Mode3 version if you don't want to use any extended memory game or you have a New 3DS/2DS.

Home Menu Banner

The banner is the 3D model that shows in the top screen when you select the app in the home menu. The difference is only visual and is up to your own choice. The default banner files can be directly found below, while the alternate banner files are inside a .zip file.

Default Banner (PabloMK7)

image

Alternate Banner (FONZD)

image