Releases: NarcolepticFrog/RedstoneMultimeter
Releases · NarcolepticFrog/RedstoneMultimeter
Release v0.5
This release substantially optimizes the network overhead of using the RSMM mod in multiplayer. It is compatible with carpet versions v18_03_14b
and later.
There is also a minor bugfix for the singleplayer mode related to the update order of blocks pushed by pistons and blocks being powered/unpowered.
Release 0.4: The Multiplayer Update
Adds multiplayer support to the mod. Server-side support is provided by the most recent versions of carpet mod.
0.3 Release
This release includes several updates:
- Rendering code is improved. Meters no longer render over top of all blocks. A dark outline is shown to make the blocks look more substantial.
- Meter colors are no longer random. Instead, they cycle through 16 relatively distinct colors.
- Meter colors can be changed with the
/meter color
command. - Blocks which can be powered through quasi-connectivity are now measured properly.
- The mod no longer crashes when you join a multiplayer server (instead, the mod disables itself).
0.2 Pre Release
There are two main features added to the mod in this version:
- Meters are now pushed by pistons.
- The mod now records timings with subtick precision, and can be used to determine the update order of redstone components in complex builds.
First release
This release should be considered a proof of concept with significant improvements to follow.