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Fixed y sort of player bodies
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NathanNgo committed Oct 2, 2024
1 parent 66a8b70 commit 435ff7b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/player/player.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -71,11 +71,11 @@ _mouse_position_finder = NodePath("MousePositionFinder")
[node name="MousePositionFinder" type="Node2D" parent="InputSynchronizer"]

[node name="PlayerBodyContainer" type="Node2D" parent="."]
y_sort_enabled = true

[node name="Warrior" parent="PlayerBodyContainer" instance=ExtResource("2_m5ir0")]

[node name="Archer" parent="PlayerBodyContainer" instance=ExtResource("3_akci0")]
scale = Vector2(1, 1)

[node name="ProjectilesContainer" type="Node2D" parent="."]

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