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A 3d engine built for the web from scratch. No libraries (including opengl/webgl) were used to make this. Pure mathematical transformation.

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Nethan-Karerakattil/3d-rendering-software

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3d Rendering Software

This is a 3d engine built from scratch. This renderer does not use webgl or any other math library. This engine was written in javascript and can render basic objects from blender.

Features

  • Triangle culling
  • Basic global illumination
  • Triangle clipping
  • User input & live update
  • Projection w/ perspective
  • Textures
  • Can read exported .obj files from blender

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A 3d engine built for the web from scratch. No libraries (including opengl/webgl) were used to make this. Pure mathematical transformation.

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