The Chronicles of Riddick: Escape from Butcher Bay OpenGL fixes\workarounds for modern GPUs
What this thing does:
- Only returning extensions game requires, this fixes crashes (including the crash related to compressed textures on RTX cards)
- By enabling "Enable 2.0++ on AMD/ATI" in TCoRFix.ini, shader mode 2.0++ becomes selectable on AMD GPUs
until amd decides to break their driver - Fix GL_MAX_TEXTURE_UNITS error on RTX cards (optional fix, enable "Fix Misc Bugs" in TCoRFix.ini)
- Adds a workaround for eyeshine flickering
- Download latest release
- Extract to
<path-to-game>\System\Win64_AMD64\
or<path-to-game>\System\Win32_x86<_SSE/SSE2>
- Download latest Ultimate-ASI-Loader_x64.zip or Ultimate-ASI-Loader
- Extract dinput8.dll to
<path-to-game>\System\Win64_AMD64\
or<path-to-game>\System\Win32_x86<_SSE/SSE2>
and rename it to winmm.dll - Play
x64:
git clone https://github.com/Nezarn/TCoRFix
cd TCoRFix
mkdir build && cd build
cmake .. -A x64
cmake --build . --config Release
x86:
git clone https://github.com/Nezarn/TCoRFix
cd TCoRFix
mkdir build && cd build
cmake .. -A Win32
cmake --build . --config Release