Releases: Nickk888SAMP/RTSCameraController-Cinemachine
Releases · Nickk888SAMP/RTSCameraController-Cinemachine
RTSCC 2.1.2
- Fixed - Additional fix for #11.
- Improved - A better Compas System , cardinal points position are now dynamically calculated.
RTSCC 2.1.1
- Fixed - #11
- Improved - Extensive code refactoring
- Improved - Added Unit Tests
- Improved - Disabled Real-Time Shadows in Example Scene for performance reasons.
RTSCC 2.1.0
- Added - Direct drag movement feature.
- Added - Direct drag icon.
- Improved - Replaced the prefabs with prefab variants.
- Fixed - Weird bug with the mouse drag controller position using the old input system.
- Fixed - Camera rotation was reset on start #9
RTSCC 2.0.1
- Improved - Files that are used alongside Unity's Input System are now available as a seperated package to not force people to use the Input System if they don't want to, so it won't spam the user with 50+ compiler errors because of missing dependencies.
- Improved - Changed camera's Clear Flags to Skybox.
RTSCC 2.0.0
- Added - Input Provider System to make the system work with any Input System.
- Added - Boundary system that allows to confine the camera in a specific area.
- Added - Screen Sides debug to show the Screen Sides on the screen.
- Added - Up and Down movement.
- Added - Rotating via Keys.
- Added - Settings to inverts the mouse Inputs.
- Added - A new, more pretty example scene, using Kay Lousberg's City Builder Assets (KayKit: City Builder Bits - CC0)
- Improved - UI has been decoupled and is now available as a seperated script.
- Improved - Rotation is now been smoothed.
- Improved - Some general refactoring work and some minor bugfixes.
- Removed - Outline Script
RTSCC 1.1.2
- Added - "Open Virtual Camera Settings" button to the Inspector.
- Fixed - Cinemachine brain was dependent on time scale.
- Improved - Script is accessable via Singleton.
- Improved - Properties are accessable publicly.
RTSCC 1.1.1
- Fixed #1
- Added a checkbox to change the Time Scale dependency. Default = Independent
- Added more tooltips.
- Removed Rotation UI rotation on vertical rotation due to ugly jittering.
RTSCC 1.1.0
- Added Camera Tilt rotation
- Added Screen Side camera movement
- Added Vector3 and Transform camera Lock-On
- Added camera target moves on the Y axis depending on the ground
- Fixed a bug where the zoom and rotation input value was dependent on the Framerate.
- Improved UI controller is now optional
RTSCC 1.0.0
First Release.