Releases: Nik-Potokar/XIVSlothCombo
Final Sloth Version (Migration to Wrath)
We're moving!
We are proud to announce this is the final release of XIVSlothCombo!
We are moving to publish fully under Puni.sh with a rebrand, as: Wrath Combo.
There are new features, and additional fixes and improvents on Wrath Combo's initial release, read them here.
You will encounter a migration dialog in this version of the plugin to help you move over to Wrath Combo.
Please join our Discord and ask for any help in #combo-general.
[DRK]
- Add options to only use Delirium above set %HP thresholds.
[SAM]
- Fix issue with Simple Mode not using Ogi Namikiri or Iaijutsu.
- Fix issue with conditions for Higanbana being too strict.
- Fix issue with conditions for Ogi Namikiri being too strict.
- Fix issue with conditions for Zanshin being too strict.
- Keep Shoha on Iaijutsu after Kaeshi use.
- Add option to include Zanshin after Senei/Guren.
- Add option to include Shoha before Ogi Namikiri.
[GNB]
- Fix issue with No Mercy windows when Lightning Shot was used.
- Fix issue with low level Fated Circle.
[DRG]
- Fix low level Life Surge.
- Update for 7.1.
- Fix issue with getting stuck on Chaotic Spring.
- Fix issue with not using True North.
[RPR]
- Update Shadow of Death usage.
- Fix low level Blood Stalk.
- Add Sacrificium only option to Bloodstalk/Gluttony.
- Fix issue with not using True North.
[BLM]
- Proper update for 7.0, 7.1.
- Update Simple modes.
- Add Advanced modes.
- Add Balance Opener to both modes.
[VPR]
- Add Twinfang / Twinblood option.
- Fix issue with not using True North.
[SGE]
- Fix issue with opener.
[BRD]
- Prevent Bloodletter/Rain of death from doubleweaving.
[MNK]
- Add Perfect Balance to the rotation always.
[MCH]
- Fix some issues with low level abilities.
v3.2.0.10
[RELEASE] XIVSlothCombo - V3.2.0.10
[NIN]
- Attempt to fix issue with mudras failing with higher ping (untested change)
[SCH]
- Fixed an issue where using Dissipation would show Aetherflow until it resolved
[MCH]
- Queen usage should now continue forever now
[MNK]
- Issues with the opener has been resolved
[BRD]
- Triple weave protection has been added
[GNB]
- Should no longer get stuck on Demon Slice and properly use Demon Slaughter again
[SAM]
- Fix issue with Tendo Goken not calling in Simple Mode or Advanced Mode
v3.2.0.9
[RELEASE] XIVSlothCombo - V3.2.0.9
[PCT]
- Update Simple Modes to match Advanced modes.
- Add options to stop using Motifs below a set %HP.
- Add Holy in White to Simple AoE.
- Prioritize Rainbow Drip higher during movement.
- Fix issues with Swiftcast waste.
- Add Holy in White to Advanced AoE.
- Add Options for Variant abilities.
[AST]
- Prioritize Earthly Star higher.
- Prevent Earthly Star in the AoE combo while moving.
- Fix issue regarding Lightspeed being used twice in the opener.
[RPR]
- Add option to AoE modes to disable range checks.
- Increase leniency in AoE range checks.
[MCH]
- Update Queen usage to match The Balance recommendations.
- Reprioritize oGCDs separately from GCDs for consistency.
[NIN]
- Change True North usage to only be a 2nd-Slot oGCD.
- Update True North behavior to match old Dynamic option.
- Add option to dump all Kazematoi below a set %HP.
- Fix issues regarding low level Mudra usage.
[DRG]
- Fix consistent-use issues regarding priority of several abilities.
[RPR]
- Fix issues with Single-Target combo at level 70 and below.
[BRD]
- Fix issues with level checks for several abilities.
- Fix issues with buffs not being accounted for for Wide Volley.
- Increase allowable selection for Raging Jaws slider, allowing for more leniency.
- Add option to pool Rain of Death, in the AoE combo.
- Add option for Resonant Arrow.
- Remove unsupported options.
[GNB]
- Add Single-Target No Mercy %HP option.
- Add Single-Target Ammo Overcap option.
- Add AoE Burst Strike options.
- Fix issues regarding the burst window breaking with delays.
[SCH]
- Adjust and Simplify Single-Target Heals priorities.
[SAM]
⚠️ Now optimized for 2.14 SKS!- Adjust and Optimize logic for Tsubame-Gaeshi and Meikyo Shisui.
- Add overcap protection to Meikyo Shisui.
- Fix issues with 6-minute burst window.
- Fix issue with Iaijutsu->Tsubame-Gaeshi setting not being respected.
[DNC]
- Increase Anti-Drift windows for Standard and Technical Step.
- Fix issues with abilities flashing during pre-pull.
- Fix issues with Standard+Tech hanging for ~5s together.
[DRK]
- Fix issues with free Bloodspiller charges below level 96.
[WHM]
- Remove unnecessary Medica III option.
- Add Option for AoE DPS 'opener'.
[VPR]
- Fix issues with dropping main combo.
- Add Options for Variant abilities.
[MNK]
- Fix issues regarding delays preventing Masterful Blitz.
- Fix issues regarding weaves.
- Fix issues regarding level checks.
- Fix issues regarding option choices being ignored.
- Improve compatibility with lower SKS.
v3.2.0.8
[RELEASE] XIVSlothCombo - V3.2.0.8
[AST]
- Fixed issue with Aspected Helios not turning into Helios
- Removed Horoscope forcing Aspected Helios if buff is not enhanced
[MNK]
- Issues with the 1-2-3 combo prior to having Twin Snakes, Demolish & Dragon Kick should now be fixed.
- Fix issue with
Brotherhood Option
inAdvanced Mode - Single Target
being ignored - Fix issue with
Riddle Of Fire Option
inAdvanced Mode - Single Target
being ignored
[VPR]
- Fix issue with
Reawaken Option
inAdvanced Mode - Single Target
being ignored
[DRG]
- Fix for pre-level 50 rotation loop
- Issue where turning off various Action Change Settings results in wrong action being given is fixed
[RDM]
- Prefulgence has been reverted back to being an oGCD option
[SCH]
- Lucid Dreaming features should now all have slider options and correctly hooked up to the right feature
- Lucid Dreaming should now be weaved properly again
[GNB]
- Fix issue with Simple & Advanced AoE not using Reign combo
- Fix issue with Simple & Advanced AoE not spending cartridges due to no pre-Fated Circle logic
v3.2.0.7
[RELEASE] XIVSlothCombo - V3.2.0.7
[BRD]
- Fix issue with Rain of Death not being level-checked.
- Fix issues with level checks.
- Remove the Simple No Waste option.
- Remove the current Opener.
- Fix issues regarding logic.
- Fix issues regarding buff drift.
- Add Advanced Single and Multi-Target Combos.
- Fix issue with Barrage not being accounted for.
[SGE]
- Fix issue with logic for Psyche.
- Fix issue with level check in Opener.
[MNK]
- Rework for Dawntrail.
- Add Simple Single and Multi-Target Combos.
- Add both of The Balance Openers.
- Add Riddle of Fire->Brotherhood option.
- Add Beast Chakra Handing option.
[RDM]
- Add VerCure Option to trigger Dual Cast for VerRaise.
[GNB]
- Add Simple Modes.
- Fix issue with No Mercy getting stuck.
- Fix issues with exact buff timing.
[WAR]
- Fix issue with Primal Rend when option disabled.
[SAM]
- Add Gecko feature.
- Add Mangetsu feature.
- Add Kenki overcap options.
- Remove conflicting combos.
[PCT]
- Add Balance opener.
- Add Advanced Single-Target and AoE features.
[VPR]
- Fix issues with overcapping Serpents Offering gauge.
- Fix issue with opener when Lv100 Opener is disabled.
- Fix issues with weaving.
[DRG]
- Fix issues with actions repeating.
- Fix issues with missing level checks.
- Cleanup excessive logic.
[AST]
- Fix issues with low-level Cards breaking rotation.
- Add Heavenly Star options.
- Add choice for Replaced Skill for Simple AoE heals.
- Fix AoE regens checking for other AST's AoE regens.
[SMN]
- Fix issue with timing of Lux Solaris.
[NIN]
- Update for Dawntrail and 7.05.
[RPR]
- Optimize Burst Window.
- Improve logic.
- Fix issues with burst drift and overcapping.
- Fix issue with maintaining DoT.
[DRK]
- Optimize Burst Window.
[DNC]
- Add Tillana over Esprit Option.
[WHM]
- Fix Medica2/3 checking for other WHM's Medicas.
[MCH]
- Improve Queen usage logic.
[PCT PVP]
- Added!
[BLM]
- Update for Dawntrail and 7.05.