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NourElRashidy/literallycanvas

 
 

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Literally Canvas v1.0.0

Literally Canvas is an extensible, open source (BSD-licensed), HTML5 drawing widget. Its only dependencies are React.js and its core lib which has been split up into a separate module literallycanvas-core.

Get help on our mailing list by sending an email to literallycanvas+subscribe@googlegroups.com or by visiting Google Groups.

Along with the CSS, JS, and image assets, this is all it takes:

<div class="my-drawing"></div>
<script>
  LC.init(document.getElementsByClassName('my-drawing')[0]);
</script>

State of the project

No one is maintaining this project. If you report a bug, the ticket will be a helpful place for discussion, but no one will fix it unless you submit a pull request. Feature requests will likewise be ignored.

Pull requests will be merged promptly if they are basically OK.

Developing

Setup: npm install --dev

Watching and serving: gulp dev

Browse to localhost:8080/demo and modify demo/index.html to test code in progress.

To generate a production-ready .js file, run gulp and pull out either lib/js/literallycanvas.js or lib/js/literallycanvas.min.js.

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A canvas in your browser. Literally.

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  • CoffeeScript 77.1%
  • JavaScript 13.5%
  • CSS 8.3%
  • Makefile 1.1%