Releases: NullCGT/SpliceHack
SpliceHack 1.1.0
This is the 1.1.0 release of SpliceHack. This release contains a few new features, but it is largely a bugfix release, which addresses a number of crashes and oddities present in 1.0.2. Note that 1.0.2 savefiles are not compatible with 1.1.0.
Check the changelog for more info.
For the Windows release, unzip the 7z file into a folder of your choice, then run NetHack.exe for traditional text mode, or NetHackW.exe to play with a tileset.
We update the game frequently, so consider playing on the hardfought server to stay current with new features and bugfixes!
You can use the web interface here or follow other connection instructions here. Join us in the #hardfought
and #splicehack
chatrooms: https://web.libera.chat/#hardfought,#splicehack
On systems with a working compile environment, you can follow these abbreviated instructions or the full instructions on the wiki to compile the latest version yourself.
SpliceHack 1.0.1
This is a bugfixed release of the huge 1.0 rewrite for SpliceHack! A bazillion visible and invisible changes from 0.8.3.
Check the changelog for more info.
For the Windows release, unzip the 7z file into a folder of your choice, then run NetHack.exe for traditional text mode, or NetHackW.exe to play with a tileset.
We update the game frequently, so consider playing on the hardfought server to stay current with new features and bugfixes!
You can use the web interface here or follow other connection instructions here. Join us in the chatroom: https://web.libera.chat/#hardfought
On systems with a working compile environment, you can follow these abbreviated instructions or the full instructions on the wiki to compile the latest version yourself.
SpliceHack 1.0.0-R
This is the release of a huge rewrite for SpliceHack! A bazillion visible and invisible changes from the previous version, 0.8.3.
Check the changelog for more info.
For the Windows release, unzip the 7z file into a folder of your choice, then run NetHack.exe for traditional text mode, or NetHackW.exe to play with a tileset.
// todo: linux/macos binary instructions
We update the game frequently, so consider playing on the hardfought server to stay current with new features and bugfixes!
You can use the web interface here or follow other connection instructions here.
On systems with a working compile environment, you can follow SpicyCebolla's abbreviated instructions or the full instructions on the wiki to fetch and compile the latest version yourself.
SpliceHack 0.8.2
This release contains numerous bugfixes and QOL improvements, as well as some balancing for the changeling race. Note that this save files for 0.8.2 are NOT compatible with 0.8.1.
Full changelog can be viewed in doc/spl-changelog.txt.
SpliceHack 0.8.1
A few fixes:
- Fixed some minor window naming in the windows release.
- Added a pull request by entrez to fix gendered monsters in special levels.
- Fixed riding mark only appearing when pilemark was enabled.
The graphical windows build still appears to be broken. I've been working to hunt it down, but as of yet I have unable to determine the cause, if it is unique to Splice, or if it is something it inhereted from vanilla.
SpliceHack 0.8.0
SpliceHack 0.8.0 has been released!
See spl-changelog.txt for details.
SpliceHack 0.7.1
SpliceHack-0.7.1 Release.
This release differs from the prerelease in relatively few ways:
- A number of extremely critical bug fixes.
- Optimized the code for server play.
- Added Junethack-sepcific content.
Unfortunately, this does break saves, due to some of the updates made for server play optimization.
Good luck, and happy hacking!