add support for structed bindings for Ogre::Vector #3217
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It would be nice to be able to write
to conveniently pull
myVector
apart into its components for some algorithms. This pull request makes turnsOgre::Vector
into a tuple-like (as defined in the C++ std library), so that structured binding is supported. Given thatOgre::Vector
is a fixed length container, it is in many ways an specialized alternative tostd::array
, andstd::array
is also a tuple-like.I invite feedback, particularly since
Ogre::Vector
is such a fundamental part of the Ogre project, and I am venturing into unfamiliar parts of the C++ language with this pull request.