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Manual review for SRD statblocks (#39)
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freohr authored Aug 27, 2023
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role: troop
statblock: inline
strength: normal
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Type/Troop"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Role/Troop"]
type: aberration
updated: 2023-05-31
---
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desc: "Damage and effect depends on the natural roll"
traits:
- name: "Natural even hit"
desc: "7 damage, and the chaos beast can make another bestial chaos attack as a free action."
desc: "7 damage, and the chaos beast can make another _bestial chaos_ attack as a free action."
- name: "Natural odd hit"
desc: "15 ongoing damage."
- name: "Miss"
desc: "The chaos beast pops free from all enemies and moves to engage a random nearby enemy as a free action, preferably one it wasn’t just engaged with."
traits:
- name: "Chaos combined"
desc: "Once a chaos beast is staggered, it can combine with another chaos beast next to it as a quick action to become a full-strength chaos brute acting on this beast’s initiative. Replace the other beast with a chaos glorp mook."
desc: "Once a chaos beast is staggered, it can combine with another chaos beast next to it as a quick action to become a full-strength [[Chaos-Brute|chaos brute]] acting on this beast’s initiative. Replace the other beast with a [[Chaos-Glorp|chaos glorp]] mook."
ac: "18"
pd: "14"
md: "17"
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role: spoiler
statblock: inline
strength: huge
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Type/Spoiler"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Role/Spoiler"]
type: aberration
updated: 2023-05-31
---
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desc: "Damage and effect depends on the natural roll"
traits:
- name: "Natural even hit"
desc: "30 damage, and the chaos behemoth can make a mewhowlwail attack as a free action."
desc: "30 damage, and the chaos behemoth can make a _mewhowlwail_ attack as a free action."
- name: "Natural odd hit"
desc: "25 ongoing damage."
- name: "Miss"
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desc: "10 psychic damage, and if the target is taking ongoing damage, saves against that ongoing damage become hard saves (16+)"
traits:
- name: "The betrayal of flesh"
desc: "When a nearby enemy taking ongoing damage drops to 0 hp or below, add +15 to the amount of ongoing damage that enemy is taking as its body melts and warps. At the GM’s option, a creature slain in a battle involving a chaos behemoth might transform into a chaos glorp or chaos beast instead of having the decency to just die."
desc: "When a nearby enemy taking ongoing damage drops to 0 hp or below, add +15 to the amount of ongoing damage that enemy is taking as its body melts and warps. At the GM’s option, a creature slain in a battle involving a chaos behemoth might transform into a [[Chaos-Glorp|chaos glorp]] or [[Chaos-Beast|chaos beast]] instead of having the decency to just die."
ac: "21"
pd: "16"
md: "16"
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role: wrecker
statblock: inline
strength: large
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Type/Wrecker"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Role/Wrecker"]
type: aberration
updated: 2023-05-31
---
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- name: "Miss"
desc: "1d3 random nearby enemies each take 10 psychic damage."
traits:
- name: "Chaos combined: Once a chaos brute is staggered, it can combine with another chaos brute or chaos beast* next to it as a quick action to become a full-strength chaos behemoth"
desc: "the new creature rolls initiative as if it had just entered the battle.<br/>*If a chaos beast and a chaos brute combine to create a chaos behemoth, the behemoth starts with 70 hp instead of 90 hp and takes a –1 penalty to all attacks and defences."
- name: "Chaos combined"
desc: "Once a chaos brute is staggered, it can combine with another chaos brute or [[Chaos-Beast|chaos beast]]&ast; next to it as a quick action to become a full-strength [[Chaos-Behemoth|chaos behemoth]]: the new creature rolls initiative as if it had just entered the battle.<br/>&ast;If a [[Chaos-Beast|chaos beast]] and a chaos brute combine to create a [[Chaos-Behemoth|chaos behemoth]], the behemoth starts with 70 hp instead of 90 hp and takes a –1 penalty to all attacks and defences."
ac: "20"
pd: "17"
md: "13"
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role: mook
statblock: inline
strength: normal
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Type/Mook"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chaos-Beasts", "13A/Monsters/Role/Mook"]
type: aberration
updated: 2023-05-31
---
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level: "4"
levelOrdinal: "4th"
role: "mook"
mook: "yes"
type: "aberration"
initiative: "5"
actions:
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desc: "The chaos glorp pops free from all enemies and moves as a free action to engage a nearby enemy taking ongoing damage."
traits:
- name: "Spontaneous chaos"
desc: "When the escalation die reaches 6, the chaos glorp rolls a normal save. If it succeeds, it transforms into a chaos beast with full hit points."
desc: "When the escalation die reaches 6, the chaos glorp rolls a normal save. If it succeeds, it transforms into a [[Chaos-Beast|chaos beast]] with full hit points."
ac: "17"
pd: "16"
md: "13"
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6 changes: 3 additions & 3 deletions Compendium/13A/Bestiary/Aberration/Chuuls/Chuul.md
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role: spoiler
statblock: inline
strength: large
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Type/Spoiler"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Role/Spoiler"]
type: aberration
updated: 2023-05-31
updated: 2023-06-05
---

```statblock
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- name: "Bite it off"
desc: "When the chuul scores a critical hit against a weakened or helpless foe, it bites off one of that enemy’s hands. An adventurer with no hands might have trouble casting spells or holding weapons. (A cleric might be able to restore the missing appendage with a ritual.)"
- name: "Fueled by hate"
desc: "Once per round when the chuul misses with an attack, its next attack that battle deals 4d6 extra poison damage on a hit."
desc: "Once per round when the chuul misses with an attack, its next attack that battle deals `dice: 4d6` extra poison damage on a hit."
ac: "25"
pd: "18"
md: "18"
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21 changes: 11 additions & 10 deletions Compendium/13A/Bestiary/Aberration/Chuuls/Chuulish-Slave.md
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role: troop
statblock: inline
strength: normal
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Type/Troop"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Role/Troop"]
type: aberration
updated: 2023-05-31
updated: 2023-06-05
---

```statblock
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traits:
- name: "Chuulish Slave Mutations"
desc: "Choose ONE"
- name: "Chitinous plates"
desc: "The slave gains a +2 AC bonus."
- name: "Acid saliva"
desc: "The writhing tentacles attack also deals 10 acid damage on a hit."
- name: "Poisonous blood"
desc: "When a melee attack hits the chuulish slave, the attacker takes 10 poison damage."
- name: "Grossness"
desc: "The slave is a large blob-like mess. It has 72 HP but takes a –2 penalty to all defences."
traits:
- name: "Chitinous plates"
desc: "The slave gains a +2 AC bonus."
- name: "Acid saliva"
desc: "The writhing tentacles attack also deals 10 acid damage on a hit."
- name: "Poisonous blood"
desc: "When a melee attack hits the chuulish slave, the attacker takes 10 poison damage."
- name: "Grossness"
desc: "The slave is a large blob-like mess. It has 72 HP but takes a –2 penalty to all defences."
ac: "20"
pd: "18"
md: "14"
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6 changes: 3 additions & 3 deletions Compendium/13A/Bestiary/Aberration/Chuuls/Chuulish-Swarm.md
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role: troop
statblock: inline
strength: normal
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Type/Troop"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Role/Troop"]
type: aberration
updated: 2023-05-31
updated: 2023-06-05
---

```statblock
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- name: "Natural even miss"
desc: "The swarm can pop free from all enemies, and as a quick action this turn, it can move normally even if it has already moved this turn."
- name: "Natural odd hit or miss"
desc: "The swarm can make a sharp claws attack this turn as a quick action instead of a standard action."
desc: "The swarm can make a _sharp claws_ attack this turn as a quick action instead of a standard action."
- name: "Sharp claws +11 vs. AC"
desc: "10 damage, and 5 ongoing poison damage"
traits:
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27 changes: 14 additions & 13 deletions Compendium/13A/Bestiary/Aberration/Chuuls/Massive-Mutant-Chuul.md
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role: wrecker
statblock: inline
strength: huge
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Type/Wrecker"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Chuuls", "13A/Monsters/Role/Wrecker"]
type: aberration
updated: 2023-05-31
updated: 2023-06-05
---

```statblock
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desc: "Chuuls swim well and can breathe underwater, though they prefer not to."
- name: "Chuul Mutations"
desc: "Choose ONE"
- name: "Exposed brain nightmare aura"
desc: "When an enemy is engaged with the chuul at the start of its turn, that creature must roll a normal save; on a failure, it’s hampered (easy save ends, 6+)."
- name: "Extra claw"
desc: "The mutant chuul can make three crushing claws attacks instead of two. If two of the attacks hit the same target, the chuul grabs it."
- name: "Oversized claw"
desc: "When the chuul rolls a natural even hit with crushing claws, it deals 120 damage instead of 70."
- name: "Venom spit"
desc: "The chuul gains a venom spit attack."
- name: "Whipping tentacles"
desc: "The crippling tentacles attack is now a close attack against 1d3 enemies in a group."
traits:
- name: "Exposed brain nightmare aura"
desc: "When an enemy is engaged with the chuul at the start of its turn, that creature must roll a normal save; on a failure, it’s hampered (easy save ends, 6+)."
- name: "Extra claw"
desc: "The mutant chuul can make three _crushing claws_ attacks instead of two. If two of the attacks hit the same target, the chuul grabs it."
- name: "Oversized claw"
desc: "When the chuul rolls a natural even hit with _crushing claws_, it deals 120 damage instead of 70."
- name: "Venom spit"
desc: "The chuul gains a _venom spit_ attack."
- name: "Whipping tentacles"
desc: "The _crippling tentacles_ attack is now a close attack against 1d3 enemies in a group."
triggered_actions:
- name: "R: Venom spit +16 vs. PD (1d3 nearby or far away enemies in a group)"
desc: "40 poison damage"
traits:
- name: "First attack is a natural even roll"
desc: "The chuul can make a second venom spit attack against the same group as a free action."
desc: "The chuul can make a second _venom spit_ attack against the same group as a free action."
ac: "27"
pd: "25"
md: "22"
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8 changes: 4 additions & 4 deletions Compendium/13A/Bestiary/Aberration/Drider.md
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role: caster
statblock: inline
strength: large
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Type/Caster", "13A/Monsters/Factions/None"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Role/Caster", "13A/Monsters/Factions/None"]
type: aberration
updated: 2023-05-31
updated: 2023-06-07
---

```statblock
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desc: "20 damage"
traits:
- name: "Natural even hit"
desc: "The drider can make a poison bite attack as a free action."
desc: "The drider can make a _poison bite_ attack as a free action."
- name: "R: Lightning bolt spell +11 vs. PD"
desc: "30 lightning damage"
traits:
- name: "Natural even hit"
desc: "The drider can make a lightning bolt spell attack against a second nearby enemy, followed by a third and final different nearby enemy if the second attack is also a natural even hit."
desc: "The drider can make a _lightning bolt spell_ attack against a second nearby enemy, followed by a third and final different nearby enemy if the second attack is also a natural even hit."
- name: "C: Web attack +11 vs. PD (up to 2 nearby enemies in a group)"
desc: "The target is hampered (save ends)"
traits:
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10 changes: 5 additions & 5 deletions Compendium/13A/Bestiary/Aberration/Elder-Beast/Hagunemnon.md
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role: wrecker
statblock: inline
strength: large
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Elder-Beasts", "13A/Monsters/Type/Wrecker"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Elder-Beasts", "13A/Monsters/Role/Wrecker"]
type: aberration
updated: 2023-05-31
updated: 2023-06-06
---

```statblock
Expand All @@ -23,12 +23,12 @@ type: "aberration"
initiative: "16"
actions:
- name: "Spontaneous metamorphosing limbs +18 vs. AC"
desc: "110 damage, and the hagunemnon can make a spontaneous metamorphosing limbs attack against a different target as a free action"
desc: "110 damage, and the hagunemnon can make a _spontaneous metamorphosing limbs_ attack against a different target as a free action"
traits:
- name: "Natural 19+"
desc: "The target starts making last gasp saves. On the fourth failure, it becomes a shapeless ooze."
- name: "Diminishing limbs"
desc: "With each subsequent hit after the first, spontaneous metamorphosing limbs deals 20 less damage. The hagunemnon also doesn’t gain any extra attacks when it makes a basic attack."
desc: "With each subsequent hit after the first, _spontaneous metamorphosing limbs_ deals 20 less damage. The hagunemnon also doesn’t gain any extra attacks when it makes a basic attack."
traits:
- name: "Dimension hop"
desc: "As a move action when the escalation die is odd, the hagunemnon can teleport nearby or far away to a location it can see."
Expand All @@ -38,7 +38,7 @@ traits:
desc: "As a standard action, the hagunemnon can change its form to that of any large or medium creature, or back to its own shape. Seeing through the shapechange requires a DC 25 skill check."
nastier_traits:
- name: "Madness aura"
desc: "When a creature is engaged with the hagunemnon at the start of its turn, it takes 4d10 psychic damage. If it takes 31 or more damage this way during a single turn, it’s also confused until the start of its next turn."
desc: "When a creature is engaged with the hagunemnon at the start of its turn, it takes `dice: 4d10` psychic damage. If it takes 31 or more damage this way during a single turn, it’s also confused until the start of its next turn."
ac: "29"
pd: "23"
md: "27"
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8 changes: 4 additions & 4 deletions Compendium/13A/Bestiary/Aberration/Elder-Beast/Umluppuk.md
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role: spoiler
statblock: inline
strength: huge
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Elder-Beasts", "13A/Monsters/Type/Spoiler"]
tags: ["13A/Bestiary/Aberration", "13A/Monsters/Factions/Elder-Beasts", "13A/Monsters/Role/Spoiler"]
type: aberration
updated: 2023-05-31
updated: 2023-06-06
---

```statblock
Expand Down Expand Up @@ -39,10 +39,10 @@ traits:
desc: "When a psychic attack targets this creature, the attacker must roll a natural 18+ on the attack roll or it only deals half damage."
nastier_traits:
- name: "Consume"
desc: "Once per round during its turn, the umluppuk can make a consume attack against a stuck enemy as a quick action. The umluppuk can only have one target consumed at a time."
desc: "Once per round during its turn, the umluppuk can make a _consume_ attack against a stuck enemy as a quick action. The umluppuk can only have one target consumed at a time."
triggered_actions:
- name: "Consume +12 vs. PD (one stuck enemy)"
desc: "50 damage, and the target takes 10 ongoing acid damage and is absorbed into the umluppuk (hard save ends both, 16+); while inside the umluppuk, the target is vulnerable to the umluppuk’s pods of mouths and eyes attacks (attacks vs. it have crit range expanded by 2), and it’s stuck."
desc: "50 damage, and the target takes 10 ongoing acid damage and is absorbed into the umluppuk (hard save ends both, 16+); while inside the umluppuk, the target is vulnerable to the umluppuk’s pods of mouths and eyes attacks _(attacks vs. it have crit range expanded by 2)_, and it’s stuck."
ac: "23"
pd: "21"
md: "20"
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