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Releases: OfficialPoniesFiM/RealRandomGame

RandomGame v1.9-Stable

17 Jul 01:42
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I made plenty of changes this release.

  • The particle rotation is faster now, and works with delta time
  • When the F key is pressed, the frame time gets displayed at the bottom left corner
  • When the game starts, the player is centered
  • The background is blurred when paused, and almost fills the entire screen
  • The game can play more sounds at once
  • The amount of gunshot sounds that play at one are limited
  • There is now a window icon
  • There are combos at the 100's and 420

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Enjoy!

EDIT: Added executable files for Windows.

RandomGame v1.8-Stable

02 Jul 04:40
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We have a lot of new features today.

Here is a list of changes:

  • The font has been changed
  • There are now background images instead of one color
  • There is now text saying "Player" over the main character
  • The mouse cursor has been fully centered
  • The escape key exits the game when paused
  • Text now shows when the game is paused
  • The game waits .1 seconds between each pause loop, saving CPU cycles
  • The logo has been made transparent
  • The game over(#REKT) text shakes and changes color
  • Delta time has finally been implemented, and it works
  • The collision areas have been fixed

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RandomGame v1.7-Stable

01 Jul 05:20
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We(I) have some new additions to the game.

  • New cursor + click indicator (it also is on top of everything)
  • Better support for other OSes
  • The game tries to fetch a window as soon as possible before loading
  • Escape button exits the game
  • When the mouse isn't hovering over the game, it pauses
  • Bug fixes

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RandomGame v1.6-Stable

25 Feb 06:27
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It's been a long, long time since I updated the game, so here's a changelog:

  • There is no longer a Python 2.7 version.
  • The save system has been removed.
  • File names have been renamed to fix bugs on other systems, meaning it finally works on Mac and Linux
  • The movement system has changed a little. Instead of suddenly starting movement, you speed up.
  • The README has been updated to better reflect the new changes.
  • The tick system has been commented out temporarily to fix crashes when starting.
  • The character's location is no longer being spammed in the console.

There has been some change. Check it out.

RandomGame v1.5-Stable

31 Aug 01:12
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It's been a while since I updated this game, so here:

New shet:

  • Images and sounds have been changed to make the game more updated and better.
  • Enemy spawn time after enemy kill has been changed from 1 second(with a fast enough computer) to 2(with a fast enough computer).
  • The window captions have been changed to show the game's name and version from now on.

have an mlg day

RandomGame v1.4-Stable

25 Jun 05:45
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Many things are happening.

Non-boring stuff:

  • There is a new file save system. It writes to the file 60 times a second, which will be bad if you have a super slow/old hard drive. Or have an SSD(for a long time).
  • The color of the command prompt(WINDOWS ONLY) has changed to green.
  • The command prompt(WINDOWS ONLY) now waits for your response when the game ends.

Other Stuff:

  • The way how exiting works has changed because of the save system.
    Without it, exiting the game can lead into an empty save.
    The game uses a variable called "whiles", and whiles is True(which means the game loop will continue, as it uses the boolean part of the variable.).
    When the player wants to exit, or the game is over, "whiles" is set to False, so instead of exiting itself, the game can continue the game loop(lettting the game write to the file.). After that, it won't loop, so it will continue to the code that exits the game.

(This game has some modified code from the random code generator project.)

RandomGame v1.3-Stable

11 Jun 23:59
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There was a little break between releases, but I got interested again.

New things:

  • New copyright stuff has been added to the top of the scripts. I just forgot to read the license properly.
  • New batch files have been added. Windows only. There is a batch file for Python 3.2 and 2.7.
  • The scripts are now directly executable for Linux and other OSs.
  • The scripts now print copyright notices in the console after the game quits/ends. It's there to remind people.

I plan to add executables(for Windows) soon or later. Just not now.

RandomGame v1.2-Stable

07 Jun 06:16
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New version of RandomGame!
This version is part of the rapid-release system.
Some features are added every update, allowing the developers to release stuff more faster.
I just couldn't stop programming today, if you don't like 2 updates a day.

Update notes:

  • The logo of the lead developer is at the bottom-right corner of the window now.
  • There are new sounds that also play with the existing ones.
  • People now get referred to the GitHub link(this one) at the end of the game/when they quit the game.

RandomGame v1.1-Stable

07 Jun 01:48
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Some changes have been made:

  • Pictures and sounds have been moved to folders to reduce clutter
  • Updates have been made to the scripts to work with the new picture/sound areas.

Not much testing has been done, but it works.