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New Haven

In-game Images:

gbDefault

Main Game Board

gbplaying

Main game board in playing

VGMap

Village board in game

Description:

The project is about writing a C++ computer game that allows the user to play a reasonable version of the New Haven game. The New Haven is a “tactical” game, the gaming rules are given here

Dependencies:

CImg:

CImg library was used to create Graphical User Interface for the project.

Requirements:

Windows:

  • Visual Studio >= 2019

UNIX:

  • CMake version 3.15
  • Clang
  • Clion (IDE) or simple Terminal

Build Guide:

Note:

The project was built mostly on Visual Studio on Windows so it is compatible the most on Windows. The proram may cause unexpected behaviour on other IDEs and platforms because of different checker, linter or compiler. The proram uses CImg library for Graphical User Interface. Unfortunately, Apple has decided to stop supports for XQuartz. OSX users might have to install additional XQuartz library to compile the project.

Visual Studio 2019:

  • Clone/download the project
  • Run NewHaven.sln. This will automatically load the project on Visual Studio. In addition, the files were grouped together in containers if started as solution.
  • Click on Local Window Debugger to start the program

CLion:

  • Clone/download the project
  • Open Clion
  • Choose New CMake Project from Sources at welcome page
  • Open the directory containning this project.
  • Choose Import as a new CMake project.
  • Tick off CMakeLists.txt on the list. Click OK.
  • The project will be loaded to Clion
  • Build -> Run

UNIX terminal:

  • Clone/download the Project
  • cd into the directory containning the project.
  • cmake .
  • cmake --build .
Contributors
Duc Nguyen
Omar Al-Farajat
Luiz Gonçalves

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COMP 345 C++ Project Team 19.

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