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V7_3_0

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@gkv311 gkv311 released this 07 Feb 09:36
· 1994 commits to master since this release

Version 7.3.0 - May 29, 2018. Highlights (see also Release Notes):

General

  • Support of Unicode file names and software signals handling for MinGW-w64 builds
  • Recommendations on fulfillment of LGPL terms in Overview documentation
  • Restored compatibility with Visual Studio 2008
  • Support of GBK and Big5 code pages

Application Framework

  • Ability to redefine the stored/retrieved document version and the application name

Modeling

  • Face Removal algorithm
  • Optimized surface intersection, shape offset and Boolean operation algorithms
  • Oriented Bounding Boxes (OBB)
  • More complete history in the family of Boolean Operations algorithms
  • Improved stability of BRepProj_Projection algorithm

Visualization

  • Corrected translation of single-stroke fonts into BRep
  • Improved compatibility with EGL on Linux, Intel HD GPUs, Mesa OpenGL, remote desktop
  • Possibility to arrange more than 8 light sources and assign them to layers
  • Possibility to assign Shading Model per primitive array
  • Support of custom GLSL programs with Geometry and Tessellation shaders
  • Distance and size culling options for rendering large scenes
  • Depth pre-pass option for rendering heavy custom GLSL programs
  • Verbose frame statistics for profiling 3D Viewer performance

Data Exchange

  • Documentation for PMI in XCAF