Releases: Open-Cascade-SAS/OCCT
V7_4_0
Version 7.4.0 - October 1, 2019. Highlights (see also Release Notes):
Modeling
- Improved robustness, performance and accuracy of
BRepMesh
algorithm - Options to control linear and angular deflection for interior part of the faces in
BRepMesh
- Improved robustness and stability of Boolean operations and Extrema
- Enabled Boolean Operations on open solids
- Option to suppress history generation to speed up Boolean Operations
- Option to simplify the result of Boolean Operation
- Possibility to calculate surface and volume properties of shapes with triangulation-only geometry
- A new interface for fetching finite part of infinite box in
BRepBndLib
- New “constant throat” modes of chamfer creation
- Removal of API for old Boolean Operations
Visualization
- Improved support of embedded Linux platforms
- Selection performance improvement
- Support of clipping planes combinations (clip by box, ¾, etc.)
- New class
AIS_ViewController
converting user input (mouse, touchscreen) to camera manipulations - Improved font management
- Improved tools for visualization performance analysis
- Option to display the outline of shaded objects
- Option to exclude seam edges from Wireframe display
- Option to display shrunk mesh presentation
- Possibility to show shapes with dynamic textures (video)
- Support of reading encoded bitmap image from memory buffer
- Removal of the deprecated Local Context functionality from AIS
- Removed dependency from gl2ps (relying on deprecated OpenGL functionality)
Data Exchange
- New tools to import mesh data from glTF 2.0 and OBJ formats
- Support of some non-ASCII encodings in STEP import
- Support of XDE data (assembly structure, colors, names) in export to VRML
Draw Test Harness
- Improved 3D Viewer camera manipulations
- Fixed issues with starting Draw Harness from batch scripts
- Improved support of running Draw Harness in environment without
CASROOT
Other
- Improved performance of built-in parallelization routines (
OSD_Parallel
) - Tools for convenient and efficient traverse of BVH structures
- Optimization of
TPrsStd_AISPresentation
attribute - Sample of 3D Viewer integration in glfw application
V7_3_0
Version 7.3.0 - May 29, 2018. Highlights (see also Release Notes):
General
- Support of Unicode file names and software signals handling for MinGW-w64 builds
- Recommendations on fulfillment of LGPL terms in Overview documentation
- Restored compatibility with Visual Studio 2008
- Support of GBK and Big5 code pages
Application Framework
- Ability to redefine the stored/retrieved document version and the application name
Modeling
- Face Removal algorithm
- Optimized surface intersection, shape offset and Boolean operation algorithms
- Oriented Bounding Boxes (OBB)
- More complete history in the family of Boolean Operations algorithms
- Improved stability of
BRepProj_Projection
algorithm
Visualization
- Corrected translation of single-stroke fonts into BRep
- Improved compatibility with EGL on Linux, Intel HD GPUs, Mesa OpenGL, remote desktop
- Possibility to arrange more than 8 light sources and assign them to layers
- Possibility to assign Shading Model per primitive array
- Support of custom GLSL programs with Geometry and Tessellation shaders
- Distance and size culling options for rendering large scenes
- Depth pre-pass option for rendering heavy custom GLSL programs
- Verbose frame statistics for profiling 3D Viewer performance
Data Exchange
- Documentation for PMI in XCAF
V7_2_0
Version 7.2.0 - August 31, 2017. Highlights (see also Release Notes):
Configuration
- Support of Visual Studio 2017
- CMake option to accelerate build by use of precompiled headers
Application Framework
- Dedicated attribute for storage of triangulations
- Possibility to save OCAF document in XML format compatible with OCCT 6.7+
- Restored possibility to write shapes in legacy persistence format (
CSFDB
,ShapeSchema
) - Support of files greater than 2 GiB in binary persistence
Modeling
- Optimization of surface intersection and other algorithms
- Specialized offset algorithm for smooth shells
- Proper setting of regularity on edges connecting smooth surfaces (e.g. seam edges)
- New algorithm
BOPAlgo_Splitter
allowing to split shapes by intersection with others - New option “Glue” in the family of Boolean algorithms
- New Error/Warning reporting system in Boolean Operations component
Visualization
- Order-independent transparency within rasterization rendering
- Extended features of color scale presentation
- Possibility to customize display of hatching and selection highlight
- Multiple improvements in Path Tracing engine
- Option for efficient display on high-density screens with low-end graphic cards
Data Exchange
- Support of annotations, saved views and clipping planes in XDE and STEP
- Optimized update of assemblies in XDE
- Support of PMI data without semantics in STEP import and export
- Support of transparency as part of color specification in XDE
- Refactored and optimized STL read / write module
Test system
- Possibility to add custom counters
- Interface to connect DRAW interpreter to user applications
Samples
- New sample for usage of 3D Viewer on iOS
V7_1_0
Version 7.1.0 - November 25, 2016. Highlights (see also Release Notes):
General
- Support of Windows Store applications
- Definition of
Standard_Boolean
asbool
instead ofunsigned int
- Execution without need of setting environment variables
Application framework
- OCAF persistence without dynamic plugins
- Support of several attributes of one type at the same label
Modeling algorithms
- Improved 3D Offset operation in mode Complete with Joint type Intersection
- Calculation of the optimal axis-aligned bounding box for a shape
- Improved reliability of HLR algorithm
- Prevention of modification of original shapes in Modeling algorithms
Visualization
- Use of programmable pipeline (GLSL) by default on all platforms
- Improved rendering performance of Wireframe presentation
- Improved Shaded highlighting in
AIS_Shape
- Improved clipping planes - capping preserving object material and better performance
- Support of perspective projection and selection for transformation persistent objects
- New presentation
AIS_Manipulator
for interactive object transformation - New property in
AIS_Dimension
to set custom text value - Type of angle and type of arrows properties in
AIS_AngleDimension
- New optimized Path Tracing algorithm (adaptive screen space sampling)
Data exchange
- Improved support of STEP AP242, including PMI data, dimensions, and annotations
V7_0_0
Version 7.0.0 - April 5, 2016.
Major release to include complete code refactoring, elimination of CDL and WOK. Highlights (see also Release Notes):
Configuration
- Conversion of CDL classes to plain C++
- Use of CMake as main build system, replacing WOK
Foundation Classes
- New implementation of shared pointer (
Handle
) - Redesign of OCCT type system
Modeling algorithms
- Refactoring of B-Spline evaluation
- Ability to perform Boolean expressions on an arbitrary number of arguments
- Intersection of surfaces produces more accurate b-spline curves
- More predictable offset of 3D shapes with a large offset value in “Intersection” mode
Visualization
- Activation of selection modes without opening the local context
- OpenGL graphic rendering methods exposed to the client code
- Support of zoom persistent selection
- Configurable font orientation
- Direct3D integration toolkit
- Support of antialiasing using multisampling technique (MSAA)
Application framework
- Interface for reading / saving documents from / to arbitrary C++ stream
- Main OCAF toolkits are made independent on Visualization toolkits
Data exchange
- Support of reading and writing semantic PMI entities for STEP AP242 format
- Optimization of shape triangulation export to STL and VRML
Products
- ACIS SAT Import-Export: new geometrical entities and color attributes supported
- DXF Import-Export: improved translation of UNICODE text
- BestFit: improved calculations with non-null offset on two-sided models
- Mesh Framework Kernel: accelerated interfaces to STL and OBJ formats
- Advanced Samples: new WPF Import/Export sample added to the Advanced C# Wrapper tool
V6_9_0
Version 6.9.0 - May 12, 2015. Highlights (news):
Modeling algorithms
- Fuzzy Boolean operations - possibility to specify global tolerance for a Boolean operation;
- Support of multiple arguments for a single Boolean operation;
- Improved performance and thread safety;
- Shape proximity detector;
- Revised usage of Closed flag in shapes;
- Precise evaluation of edge tolerance;
- Additional options to tune
BRepMesh
algorithm; - More robust algorithms of surface-surface intersection and curve on surface projection;
- Improved support of user feedback messages in Shape Processing;
- New tool to eliminate small solids in
ShapeFix
;
Visualization
- Redesign of selection mechanism for better performance;
- OpenGL ES 2.0 compatibility improvements;
- Support of OpenGL viewer on iOS and ray tracing on OS X;
- Robust implementation of immediate mode using FBO;
- Option to disable automatic re-triangulation of shapes on display;
Data Exchange
- Reconstruction of p-curves optimized to accelerate import from STEP;
- Colors of edges and faces are written to IGES 5.3;
- Orientation of faces is preserved on export to IGES 5.1;
- Export to STL and VRML 2.0 corrected;
Other
- Support of parallelism without TBB library;
- 64-bit mode becomes default on Windows;
- Improved stability of performance measurements in tests;
Products
- Express Mesh: improved quality of mesh near face boundary;
- C# and Java wrappers: Support of SWIG 3.x;
- DXF Import: Reading of the recent DXF versions with ACIS data encoded in binary form;
- ACIS SAT Import: Reading of SAB (Standard ACIS Binary) files
V6_8_0
Version 6.8.0 - November 10, 2014. Highlights (news):
Foundation Classes
- Using
NULL
as invalid pointer inHandle
classes, instead of custom constant (0xfefd0000
...); - STL-compatible iterators for classes in
NCollection
package; - Code clean-up: removing usage of config.h, support of pre-standard STL streams, unused CDL template (“generic”) classes and instantiations, etc.;
Modelling
- Data structures for Bounded Volume Hierarchy (BVH) algorithms;
- Two new algorithms of global optimization in math, used for Extrema;
- Parallelization of Boolean Operations algorithm;
- Interface to break execution of Boolean Operations algorithm;
- Possibility to protect shape against modification of geometry;
- Refactoring and optimization of
BRepMesh
algorithm; - New option in 2d offset algorithm allowing to keep sharp corners and build one-side offset on open wire;
Visualization
- New component,
VIS
, providing interactive services (similar toAIS
) for OCCT shapes in VTK viewer; - New approach for manipulations with views using camera paradigm;
- Support of stereoscopic display (requires graphic card supporting OpenGL Quad Buffer);
- Improved support of perspective views;
- Ray tracing now uses shaders (GLSL) instead of OpenCL;
- Possibility to combine objects drawn by OpenGL and ray tracing in one view;
- Frustum culling for fast display of large number of objects with high zoom;
- Initial support for OpenGL ES 2.0 for mobile platforms;
- New classes for display of colored shapes and point clouds in
AIS
; - Revised and completed implementation of connected interactive objects;
- Improved handling of temporary objects in the viewer (immediate mode);
Data Exchange
- Support of COMPSOLIDs in STEP export;
- Support of UNICODE (UTF-8) filenames;
- Support of names and attributes assigned to points (vertices) in XCAF;
DRAW
- FPE signal handlers are disabled by default;
- New sample scripts demonstrating modeling and visualization capabilities in DRAW;
- Improved usability of top level menu (help browser, samples, User Guide);
Documentation
- New User Guide describing Boolean Operations algorithms;
- Improvement of extraction of class documentation for Reference Manual;
Samples
- New sample for using drawing OCCT 3D viewer into Direct3D surface in WPF applications;
Build system
- Support of building on Android (except for DRAW);
Products
- New (experimental) mode in Express Mesh, allowing generation of all-quad meshes;
- Universal interface to export mesh produced by Express Mesh;
- Improved triangulation near face boundaries in Express Mesh (Delaunay meshing);
- Update of training materials and samples;
- Translation of HATCH entities from DXF;
- Boolean operations on meshes in OMF provide history on elements and handle complex cases;
- Visualization of meshes in OMF takes into account direction of normal vectors to surface;
- New wrapper for OCCT classes for Java language;
V6_7_0
Version 6.7.0 - December 18, 2013 (see also Release Notes).
Minor (feature) release. Highlights:
- License has been changed to LGPL-2.1-only with additional exception;
- Dynamic clipping of shaded objects by arbitrary planes, with cross-section visualized by capping algorithm;
- Optimized and enhanced presentation of point markers using point sprites and VBO;
- Enhanced presentation of dimensions;
- Support of GLSL programs;
- Ray tracing mode of display of shaded objects in OCCT viewer providing high-quality image (including sharp shadows, correct transparency, reflections);
- Functionality to create BRep shape representing a text string (with specified font);
- Multiple corrections in Voxel package;
- New (more robust) 2D fillet algorithm;
- New documentation system: Doxygen is used to generate Overview and User Guides, their sources are included in OCCT sources;
- Considerably improved code stability, and clean-up of compiler warnings;
- Algorithm of result assembling in Boolean Operations is made parallel;
- Optimization: use of SSE2 instructions, refactored code of b-spline evaluation, revised XML persistence of binary data;
- Refactored CSharp sample, now including WPF front-end;
- Official support of Intel compiler, Visual Studio 2013, and Mac OS X 10.9 Mavericks.
V6_6_0
Version 6.6.0 - April 22, 2013.
Feature release incorporating new functionality. Highlights (news):
- Official support of Mac OS X, Windows 8 and Visual Studio 2012
- On Mac OS X, visualization with native Cocoa API and XCode 4 project files
- Refactored Boolean operations algorithm. Possibility to enable automatic check of input parameters and results and generation of data for bug report
- Redesign of texture management
- Accelerated text visualization; use of FTGL library is dropped
- Removal of obsolete 2D viewer and plotter support libraries. 3D viewer libraries become the unified way to render both 2D and 3D graphics
TKOpenGl
is now linked at build time, not at run time- Import / export made independent on current global locale
- Universal CMake build scripts
- New automated testing system
V6_5_0
Version 6.5.0 - March 6, 2011. Highlights (see also Release Notes]):
- Implementation of FreeImage(plus) library
- Reading and writing non-manifold topology via STEP interface
- Draw commands for testing Collision Detection product
- New definition of dependencies on external libraries
- Trihedron with graduated axes in OCC viewer
- Removal of Wrappers, Java sample and Java (Jcas) redistributables