Apply the FakeGroundEffect to all FWspan points #1791
Merged
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Ready to be merged.
Feature or improvement description
Bug fix. The FakeGroundEffect is applied to all FW nodes. Current code did not apply the FakeGroundEffect to all FW points.
Related issue, if one exists
Possibly related to is issue #1787 since FW points can go below the ground.
Impacted areas of the software
aerodyn
Test results, if applicable
ad_VerticalAxis_OLAF with longer simulation time, free far-wake and turbine closer to the ground shows that FW points can go below the ground. This is fixed with the correction.