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Releases: OpenRakis/OpenRakis

Development Build

16 May 07:01
f86e6d2
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Development Build Pre-release
Pre-release
Merge pull request #70 from OpenRakis/dependabot/nuget/tools/cd/Rosly…

…nator.CodeAnalysis.Analyzers-4.12.3

Bump Roslynator.CodeAnalysis.Analyzers from 4.12.2 to 4.12.3 in /tools/cd

DuneEdit 2 v1.3.1

30 Aug 21:21
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  • Troop NextTroopID is editable
  • NPCs page is slightly more exact.

DuneTools v1.4.6.0

14 Apr 06:36
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  • DuneEdit2: Number of Rallied Troops byte field editing (from Smoke Nightvogue)
  • Command Line Tools are a lot more lightweight to download

Dune Tools v1.4.5.0

16 Feb 12:56
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First release of all Dune Tools. As usual, the executables maybe huge, but that's because they're all statically linked. Just grab them and run them !

DuneEdit2 : Savegame editor.
DuneImpactor: DUNE.DAT archive creator from a directory tree named DUNE.DAT_
DuneExtractor: Extracts the DUNE.DAT archive into a folder named DUNE.DAT_
LipsInjector: Injects lip syncing data at the end of .VOC files from .LIP files
LipsExtractor: Extracts lip syncing data from the end of .VOC files to .LIP files
UnHsq: Extracts content from .HSQ compressed files into a new file. Unless the .HSQ file is not HSQ-compressed after all.

DuneEdit2-v1.4.5.0

09 Feb 21:59
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DuneEdit2: Renamed Troop byte field "Unknown 10" to Equipment Repair Status

DuneEdit2-v1.4.4.0

16 Jan 15:05
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  • Fixed internal enum
  • Fixed Smuggler Orni amount field not being shown
  • Fixed Locations modifications not being allowed to be applied
  • Updated AvaloniaUI

DuneEdit2 v1.4.3.0

29 Dec 23:37
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DuneEdit2: Initial DUNE38 format support (from ODRADE)
DuneEdit2: Fixed NPC fields reading
DuneEdit2: Renamed "Unknown9" byte field to "Espionnage Discovery Status"
DuneEdit2: Fixed "Unknown9" byte field which was always overwrote with "Unknown8" byte field
DuneEdit2: [UI] Don't allow modifications if none happened
DuneEdit2: [UI] Removed typos
DuneEdit2: [UI] Added order info for all fields