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This repository has been archived by the owner on Mar 13, 2022. It is now read-only.

Releases: OpenRakis/OpenRakis_old

DuneEdit2-v1.4.4.0

16 Jan 15:01
1ac8e51
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  • Fixed internal enum
  • Fixed Smuggler Orni amount field not being shown
  • Fixed Locations modifications not being allowed to be applied
  • Updated AvaloniaUI

DuneEdit2-v1.4.3.0

29 Dec 23:24
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DuneEdit2: Initial DUNE38 format support (from ODRADE)
DuneEdit2: Fixed NPC fields reading
DuneEdit2: Renamed "Unknown9" byte field to "Espionnage Discovery Status"
DuneEdit2: Fixed "Unknown9" byte field which was always overwrote with "Unknown8" byte field
DuneEdit2: [UI] Don't allow modifications if none happened
DuneEdit2: [UI] Removed typos
DuneEdit2: [UI] Added order info for all fields

DuneEdit2-v1.4.2.0

13 Dec 22:05
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Fixed issues :

  • #25 A Smuggler was missing.
  • #16 A NPC was missing.
  • #26 [UI] Scrollbars are never hidden.

DuneEdit2-v1.4.1.0

01 Dec 20:56
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Smugglers and NPCs tabs were missing the crucial usage of padding to really work (padding value taken from ODRADE).

DuneEdit2-v1.4.0.0

28 Nov 10:51
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  • Smugglers (ODRADE) (#16)
  • More readable UI Layout for troops and locations

DuneEdit2-v1.3.9.0

21 Nov 11:59
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  • DuneEdit2: Show all troops fields, Coordinates and Speech editable (#16)

DuneEdit2-v1.3.8.0

18 Nov 21:04
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  • DuneEdit2: All troops get their locations IDs displayed (#24)
  • DuneEdit2: Enable 68th 'hidden' troop (#21)
  • DuneEdit2: Skip troop 68th if empty (from ODRADE)
  • DuneEdit2: removed more useless code from ILSpy (unchecked/checked keywords, tail-end optimizations)

DuneEdit2-v1.3.6.0

03 Nov 22:16
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DuneEdit2: Floppy versions support (ODRADE) (#16)
Note: General informations do not work with the floppy versions (Spice, Contact Distance, GameStage, and Charisma) - the offsets are different and I need to implement them -, but since updating them became explicit (via an Update Button) this won't affect the Savegame unless the button is clicked.
The rest (Troops, Locations) work.

DuneEdit2-v1.3.5.0

01 Nov 22:55
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DuneEdit2: Show GameStage byte for locations (at which Game Stage the location is discoverable ?) - taken from ODRADE.
DuneEdit2: Make more fields about locations editable. Even if they are marked 'Unknown' for now. - taken from ODRADE.
DuneEdit2: Show Status value 224's special meaning (not discoverable before StillSuit Mission) - taken from the original DuneEdit

DuneEdit2-v1.3.4.0

24 Oct 22:01
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  • made SpicefieldID editable, grunt work
  • HousedTroopID and SpiceFieldID editable(#22)
  • Removed more noise from ILSpy
  • Oops! Don't confuse Bulbs and Ornis
  • Sietch Type is editable (#16)
  • Map Pos and Position (#16)
  • And more Sietch fields (#16)
  • Temporary explanation of GameStage 0x39 (#19)