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Releases: Optiroc/SuperFamiconv

v0.11.0

04 Dec 22:41
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  • Add Master System and Game Gear support (lidnariq)

v0.10.0

09 Mar 17:14
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  • Add --palette-base-offset parameter to superfamiconv and `superfamiconv map (lintbe)
  • Document superfamiconv map -P option (ISSOtm)
  • Add 1 bpp and 8x16 tile modes for gb/gbc (basxto)
  • Implement bare palette map output (ISSOtm)
  • WonderSwan support (asiekierka)
  • Support tile size of 64x64 and 32x32 (lintbe)

v0.9.2

29 Mar 15:14
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  • Preliminary Mega Drive support, --mode md

v0.9.1

28 Mar 21:06
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  • Fixed Game Boy Advance tile data output
  • Added gba_affine mode

v0.9.0

28 Mar 13:59
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  • Preliminary Game Boy (DMG) support, --mode gb
  • Preliminary Game Boy Advance support, --mode gba

v0.8.9

14 Mar 16:32
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  • Fixed map output for non-8x8px tilesets.

v0.8.8

15 Jan 09:02
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  • Fixed bug in map generation when a tile should be flipped either vertically or horizontally but not both to yield correct result.

v0.8.7

01 Oct 17:23
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  • Fixed GBC banked map output

v0.8.6

05 Jul 20:32
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  • Added --out-image-width option for tiles command
  • Improved command line color string interpretation
  • Warn/abort if no colors are read from native palette input
  • When loaded native palette contains duplicates of color zero, match colors against the duplicate and treat zero as transparent
  • A handful of bug fixes

v0.8.4

23 May 11:25
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  • Don't assume that color zero should be transparent in sprite-mode
  • Fixed off-by-one error in tileset capacity