Discord Backup is a module for backing up and restoring discord servers.
This package is heavily inspired by discord-backup which has become unmaintained. This package has been updated to support discord.js v14 and aims to maintain API compatibility with discord-backup.
You can install @outwalk/discord-backup using npm:
npm install @outwalk/discord-backup
Create a backup for the specified server. You don't need to provide toBackup
or doNotBackup
options—the module will back up all data by default if these options are not specified.
import backup from "@outwalk/discord-backup";
const backupData = await backup.create(guild, options);
Allows you to load a backup on a Discord server! You don't need to provide toLoad or doNotLoad options—the module will load all data by default if these options are not specified.
import backup from "@outwalk/discord-backup";
await backup.load(backupId, guild);
await backup.remove(backupId);
Fetches information from a backup.
The backup info provides a data
, id
, and size
property.
import backup from "@outwalk/discord-backup";
const backupInfo = await backup.fetch(backupId);
Warn: once the backup is removed, it is impossible to recover it!
import backup from "@outwalk/discord-backup";
backup.remove(backupID);
Note: backup.list()
simply returns an array of IDs, you must fetch the ID to get complete information.
import backup from "@outwalk/discord-backup";
const backups = backup.list();
Updates the storage folder to another
import backup from "@outwalk/discord-backup";
import path from "path";
backup.setStorageFolder(path.join(process.cwd(), "backups"));
You can use more options for backup creation:
import backup from "@outwalk/discord-backup";
await backup.create(guild, {
backupId: "mybackup",
maxMessagesPerChannel: 10,
jsonSave: false,
jsonBeautify: true,
doNotBackup: ["bans", "roles", "emojis", "channels"],
// toBackup: ["channels"]
backupMembers: false,
saveImages: "base64",
speed: 250,
ignore2FA: false,
onStatusChange: (status) => {
console.log(`Saving ${status.step}... (${status.progress}) (${status.percentage})`);
}
});
Note: If toBackup
or doNotBackup
are not provided, the module will back up all data by default.
backupId: Specify an Id to be used for the backup, if not provided a random one will be generated.
maxMessagesPerChannel: Maximum of messages to save in each channel. "0" won't save any messages.
jsonSave: Whether to save the backup into a json file. You will have to save the backup data in your own db to load it later.
jsonBeautify: Whether you want your json backup pretty formatted.
doNotBackup: Items you want to exclude from the backup. Available options are bans
, roles
, emojis
, and channels
. You can specify all channels, a subset of channels, or even a category to exclude all channels under that category:
- Exclude specific channels:
doNotBackup: [{ channels: ["channel_id_1", "channel_id_2"] }]
- Exclude an entire category and its child channels:
doNotBackup: [{ channels: ["category_id_1"] }]
- Exclude all channels:
doNotBackup: ["channels"]
- Note: You cannot use
doNotBackup
at the same time astoBackup.
You must choose one or the other.
toBackup: Items you want to include in the backup. Available options are bans
, roles
, emojis
, and channels
. You can specify all channels, a subset of channels, or even a category to include all channels under that category:
- Include specific channels:
toBackup: [ { channels: ["channel_id_3", "channel_id_4"] } ]
- Include an entire category and its child channels:
toBackup: [{ channels: ["category_id_2"] }]
- Include all channels:
toBackup: ["channels"]
- Note: You cannot use
toBackup
at the same time asdoNotBackup
. You must choose one or the other.
backupMembers: Wether or not to save information on the members of the server.
saveImages: How to save images like guild icon and emojis. Set to "url" by default, restoration may not work if the old server is deleted. So, url
is recommended if you want to clone a server (or if you need very light backups), and base64
if you want to backup a server. Save images as base64 creates heavier backups.
speed: What speed to run at, default is 250 (measured in ms)
verbose: Derermines if the output should be verbose or not.
ignore2FA: Disables attempting to grab items that require 2FA
onStatusChange: A callback function to handle the status updates during the backup process.
The status object contains three properties:
- step: The current step (e.g., "Channels").
- progress: Progress for that step (e.g., "1/100").
- percentage: Percentage completion (e.g., "1%").
- info: A detailed description or update of what is happening in the current step (e.g., "Backed up Channel: ⚡︱weather-api (Category: ☁︱weather)"). This can provide real-time context about which item or action is being processed in the backup.
You can use the onStatusChange callback to display status messages in Discord, for example:
onStatusChange: async (status) => {
// Create an embed for the status update
const statusEmbed = new EmbedBuilder()
.setColor("#0099ff")
.setTitle(`Backup Progress: ${status.step}`)
.setDescription(`Status update for backup in progress.`)
.addFields(
{ name: "Step", value: status.step, inline: true },
{ name: "Progress", value: status.progress, inline: true },
{ name: "Percentage", value: status.percentage, inline: true },
{ name: "Info", value: status.info || "N/A" }
)
.setTimestamp()
.setFooter({ text: "Backup Status", iconURL: guild.iconURL() });
// Send the embed to the channel
await interaction.channel.send({ embeds: [statusEmbed] });
console.log(
`[Backing up] Step: ${status.step} | Progress: ${
status.progress
} | Percentage: ${status.percentage} | Info: ${
status.info || "N/A"
}`
);
},
This allows you to send real-time updates as the backup progresses.
- Auto Moderation Rules
- Bans
As you can see, you're able to load a backup from your own data instead of from an ID:
import backup from "@outwalk/discord-backup";
await backup.load(backupData, guild, {
clearGuildBeforeRestore: true,
maxMessagesPerChannel: 10,
speed: 250,
doNotLoad: ["roleAssignments", "emojis"],
// toLoad: ["channels"],
onStatusChange: (status) => {
console.log(
`[Restoring] Step: ${status.step} | Progress: ${
status.progress
} | Percentage: ${status.percentage} | Info: ${status.info || "N/A"}`
);
});
Note: If toLoad
or doNotLoad
are not provided, the module will load all data by default.
clearGuildBeforeRestore: Whether to clear the guild (roles, channels, etc... will be deleted) before the backup restoration (recommended).
maxMessagesPerChannel: Maximum of messages to restore in each channel. "0" won't restore any messages.
speed: What speed to run at, default is 250 (measured in ms)
verbose: Determines if the output should be verbose or not.
doNotLoad: Items you don't want to restore. Available options are main
, roleAssignments
, emojis
, roles
, and channels
. You can specify all channels, a subset of channels, or even a category to exclude all channels under that category:
- Exclude specific channels:
doNotLoad: [{ channels: ["channel_id_1", "channel_id_2"] }]
- Exclude an entire category and its child channels:
doNotLoad: [{ channels: ["category_id_1"] }]
- Exclude all channels:
doNotLoad: ["channels"]
- Note: You cannot use
doNotLoad
at the same time astoLoad
. You must choose one or the other.
toLoad: Items you want to restore. Available options are main
, roleAssignments
, emojis
, roles
, and channels
. You can specify all channels, a subset of channels, or even a category to include all channels under that category:
- Include specific channels:
toLoad: [ { channels: ["channel_id_3", "channel_id_4"] } ]
- Include an entire category and its child channels:
toLoad: [{ channels: ["category_id_2"] }]
- Include all channels:
toLoad: ["channels"]
- Note: You cannot use
toLoad
at the same time asdoNotLoad
. You must choose one or the other.
onStatusChange: A callback function to handle the status updates during the restoration process. Similar to backup, it provides the step
, progress
, percentage
, and info
.
If you are having trouble getting something to work or run into any problems, you can create a new issue.
@outwalk/discord-backup is licensed under the terms of the MIT license.