Overrun Game Library is a high-performance library implemented with Java 23, which enables cross-platform access to a set of C/C++ library bindings, and provides some useful utilities.
LWJGL 3 is also a Java library that enables native access.
LWJGL 3 uses JNI to access native functions, but OverrunGL uses FFM API, which provides better memory management.
You can check our wiki or the samples.
We provided a modules customizer here.
Currently, OverrunGL uses preview features, which prevent users from using newer JDKs,
so you have to use -SNAPSHOT
version.
You can import with io.github.over-run:overrungl-bom:{the version}
and other submodules.
We publish -SNAPSHOT
versions frequently.
For -SNAPSHOT
versions, you can use
the list of available versions
and include this maven repository:
maven { url "https://s01.oss.sonatype.org/content/repositories/snapshots" }
You must enable the access of OverrunGL by adding a VM argument or a manifest attribute.
--enable-preview-access=overrungl.core,...
Library | Description |
---|---|
OpenGL | The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms. |
Library | Description |
---|---|
GLFW | Create multiple windows, handle user input (keyboard, mouse, gaming peripherals) and manage contexts. Also features multi-monitor support, clipboard access, file drag-n-drop, and much more. |
Native File Dialog Extended | A small C library that portably invokes native file open, folder select and file save dialogs. |
stb - single-file public domain libraries for C/C++
Library | Description |
---|---|
stb_easy_font | Quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc. |
stb_image | Image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC |
stb_image_resize | Resize images larger/smaller with good quality. |
stb_image_write | Image writing to disk: PNG, TGA, BMP |
stb_perlin | Revised Perlin noise (3D input, 1D output). |
stb_rect_pack | Simple 2D rectangle packer with decent quality. |
stb_truetype | Parse, decode, and rasterize characters from truetype fonts. |
stb_vorbis | Decode ogg vorbis files from file/memory to float/16-bit signed output. |
Library | Description |
---|---|
JOML | A Java math library for OpenGL rendering calculations |
See doc/notes.
Javadoc can be found here.
The documentation of OpenGL can be found from references and docs.gl.
OverrunGL uses Marshal.