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You must be logged in to vote 💡 Readd the late-bind setting
priority: lowThis issue only describes a minor inconvenience. -
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You must be logged in to vote 💡 Add PlayerSpawnEntityEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Various "ban player/ip" methods don't support Components as reasons
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add PlayerWashItemEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add an environment variable for velocity secret
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add saturationModifier to FoodLevelChangeEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Make Paper Gradle modules declare a capability of the old artifact ID
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 add reason to entitydismountevent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 add advancement API for offlineplayer
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. version: 1.17Game version 1.17 -
You must be logged in to vote 💡 Custom Biome and Dimension API
for: futureIssue scheduled for resolution at some point in the future. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 EntitySpawnEvent with optional source ItemStack
help wantedCommunity assistance requested, PRs welcome. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Create MaterialSetTags without legacy materials
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Feature Request: FireTickChange event
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add InventoryMovedItemEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Mob spawners request.
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Load new data pack from file (directory or zip)
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 EntityExtinguishEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Piglin chest open check
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Suggestion: Formal Schematic API with a supported Schematic Format
help wantedCommunity assistance requested, PRs welcome. status: input wantedLooking for community feedback on this issue. for: futureIssue scheduled for resolution at some point in the future. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Plugin API: NamespacedKey based Chunk plugin tickets
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 PlayerLecternPutEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
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