Releases: Parik27/V.Rainbomizer
Releases Β· Parik27/V.Rainbomizer
Release v3.0
New Features
New Randomizers
- Vehicle Appearance Randomizer which randomizes colours, modifications and upgrades of all spawned vehicles.
- License Plates Randomizer which replaces license plates of vehicles with custom plates.
- Clothes Randomizer which randomizes clothes of players and peds.
- Car Generator Randomizer which randomizes parked vehicles around the map.
Other New Features
- A new Voice Line Randomizer state which only randomizes voice lines of a speaker to other voice lines of the same speaker.
- Updated Weapon and Cutscene Models to include models added in the latest Contract DLC update.
- Population vehicle sets are now randomized, increasing vehicle variety in traffic.
Other Changes and Bug Fixes
- Added a config option to force a certain vehicle to always be spawned in place of mission vehicles.
- Moved Vehicle Colour Randomizer to Vehicle Appearance Randomizer
- Renamed Colour Randomizer to HUD Colour Randomizer. (Note: This change breaks existing config files)
- Fixed errors caused by a file-descriptor leak in Weather Randomizer code causing crashes after a really long play session.
- Fixed weird helicopter physics on Sidetracked and the helicopter sometimes exploding on dropping the freight train on the trailer.
- Fixed an issue where the player wouldn't be able to exit the vehicle during the second mission.
- Fixed a crash caused by invalid weapon models in Weapon Stats Randomizer
- Fixed a crash caused by delayed weapon physics loading by the engine caused by Weapon Stats Randomizer
NOTE: This update makes breaking changes to the config file. Please re-configure the mod if you made changes to the config file using the config in the archive.
Release v2.1
New Features
New Voice Line Randomizer
- Voice Line Randomizer has been updated to improve quality of randomness.
- In efforts to improve the quality of randomness, the voice line randomizer has different methods for randomizing. The dialogues can now be either completely random, random certain percent of the time, not random at all, or randomized in a way that the conversation makes sense.
- Check the configuration file for more information.
Improvements and Bug Fixes
- Updated Rainbomizer to support GTA 5 v1.0.2545.0
- Fixed a major issue where config file changes wouldn't take effect in-game.
- Fixed a glitch with Mission Randomizer where completing Prologue would disable special abilities of all players
- Colours, weather and lights will now re-randomize on player switch to allow these components to randomize more often.
Release v2.0
Second major release of Rainbomizer with Random Lights, Snow Mode, lots of bug fixes and more!
New Features
New Randomizers
- Lights Randomizer which randomizes the colours of all* the lights in the game to random colours.
- Respawn Randomizer which randomizes where you respawn from a list of over 300 respawn locations across the map.
- An experimental Switch Scene Randomizer which randomizes the scenes played on switching to a different character.
Changes to Timecycle Randomizer
- Timecycle Randomizer has been toned-down to reduce the amount of extreme timecycles.
- Timecycle Randomizer can now randomize between existing timecycles instead of creating new timecycles (Random Timesamples)
- Timecycle Randomizer now has a chance to enable snowy LS a certain percent of the time
- Odds for Lightning and Rain have been reduced for Timecycle Randomizer
- Odds for Random Timecycle and Timesamples can now be configured in the config.
- Timecycle Randomizer now uses the config table TimecycleRandomizer instead of WeatherRandomizer.
Other New Features
- The odds for Random Fail Messages can now be configured in the config file. (ScaleformRandomizer.FailMessageOdds)
- Randomization for Weapons and Peds spawned by other mods can be disabled using the RandomizeMods option in the config file
Improvements and Bug Fixes
Improvements
- Log Files for debugging crashes are now created in Temporary Files if they can't be created in the rainbomizer directory.
- Menyoo's "DeathModelReset" option will be turned off by Rainbomizer to fix incompatibility with Player Randomizer.
Mission Randomizer Fixes
- Paleto Score Setup softlock on heist board scene has been fixed.
- Fixed softlock on Ending C - Part 1 replaced with some missions when Mission Randomizer was enabled.
- Missions that replace Finale - Intro will no longer infinite load on failing.
Script Vehicle Randomizer Fixes
- Shift Work will no longer infinite load on failing
- Pilot School - Helicopter Challenge final checkpoint can now be triggered with more helicopters.
- Seashark Races will now give you an appropriate vehicle
- Carbine Rifles will no longer spawn 2-seater vehicles, fixing a softlock in the mission.
- Triathlons will no longer crash with Script Vehicle Randomizer
- Triathlons will no longer instantly fail during the bike section
- "Exercising Demons - Franklin" will no longer softlock because of the game forcing you to exit the vehicle you're supposed to enter.
- Paparazzo patterns have been adjusted to reduce number of fails
Weapon and Ped Randomizer Fixes
- Fixed stuck scripted sequence in The Bureau Raid - Roof approach
- Fixed RandomizePlayer option not affecting players in cutscenes
Release v1.0.2
Bug-fixing release for v1.0
Bug Fixes and Improvements
- Fixed a crash on Dead Man Walking.
- Modified vehicle patterns for Paleto Score Setup to prevent constant "The car was destroyed" failures.
Release v1.0.1
Bug-fixing release for v1.0
Bug Fixes and Improvements
- Added ability to disable big vehicles, all planes, helicopters and boats in the config file.
- Softlock on the The Paleto Score has been fixed.
- Fixed the crash on game load when starting the mod with insufficient permissions.
Release v1.0
Initial release π
If you intend to play this with Chaos Mod, get V.Rainbomizer.vChaos.1.0.zip
instead of the regular zip file.