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FIX: update snipe skillId (#8195)
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Paliak authored Aug 17, 2024
1 parent 74f668e commit 2f04fb4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2815,7 +2815,7 @@ local specialModList = {
["socketed non%-channelling bow skills are triggered by snipe"] = {
},
["grants level (%d+) snipe skill"] = function(num) return {
mod("ExtraSkill", "LIST", { skillId = "ChannelledSnipe", level = num }),
mod("ExtraSkill", "LIST", { skillId = "Snipe", level = num }),
mod("ExtraSupport", "LIST", { skillId = "ChannelledSnipeSupport", level = num }, { type = "SocketedIn", slotName = "{SlotName}" }),
} end,
["socketed triggered bow skills deal (%d+)%% less damage"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("Damage", "MORE", -num) }, { type = "SocketedIn", slotName = "{SlotName}", keyword = "bow" }, { type = "SkillType", skillType = SkillType.Triggerable }) } end,
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