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v3.66.0 - Jan 11, 2024

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@PhaserEditor2D PhaserEditor2D released this 12 Jan 10:08
· 101 commits to master since this release

v3.66.0 - Jan 11, 2024

  • Allows to set a display name to game objects.
  • The display name formatting expression #{x} expands to "x".
  • The display name formatting shows prepends the TargetActionComp.target value, if present.
  • Fixes name collision when copying a game objects tree.
  • Fixes duplicating children objects on a tree copy/paste.
  • Fixes getting user components of nested prefabs.
  • Allows user component object formatting.
  • Allow read-only editors.
  • Set read-only to editors of node_module files.