PhaserEditor2D
released this
12 Jan 10:08
·
101 commits
to master
since this release
v3.66.0 - Jan 11, 2024
- Allows to set a display name to game objects.
- The display name formatting expression #{x} expands to "x".
- The display name formatting shows prepends the
TargetActionComp.target
value, if present. - Fixes name collision when copying a game objects tree.
- Fixes duplicating children objects on a tree copy/paste.
- Fixes getting user components of nested prefabs.
- Allows user component object formatting.
- Allow read-only editors.
- Set read-only to editors of node_module files.