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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#210927
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PlayFabJenkinsBot committed Sep 27, 2021
2 parents d84ffc9 + 0662ad2 commit f9cab7e
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Showing 8 changed files with 32 additions and 19 deletions.
11 changes: 11 additions & 0 deletions code/include/playfab/PlayFabAdminDataModels.h
Original file line number Diff line number Diff line change
Expand Up @@ -5405,6 +5405,7 @@ namespace PlayFab
GenericErrorCodesDuplicateTitleNameForPublisher,
GenericErrorCodesAzureTitleCreationInProgress,
GenericErrorCodesDuplicateAzureResourceId,
GenericErrorCodesTitleContraintsPublisherDeletion,
GenericErrorCodesMatchmakingEntityInvalid,
GenericErrorCodesMatchmakingPlayerAttributesInvalid,
GenericErrorCodesMatchmakingQueueNotFound,
Expand Down Expand Up @@ -8115,6 +8116,11 @@ namespace PlayFab
output = Json::Value("DuplicateAzureResourceId");
return;
}
if (input == GenericErrorCodes::GenericErrorCodesTitleContraintsPublisherDeletion)
{
output = Json::Value("TitleContraintsPublisherDeletion");
return;
}
if (input == GenericErrorCodes::GenericErrorCodesMatchmakingEntityInvalid)
{
output = Json::Value("MatchmakingEntityInvalid");
Expand Down Expand Up @@ -11393,6 +11399,11 @@ namespace PlayFab
output = GenericErrorCodes::GenericErrorCodesDuplicateAzureResourceId;
return;
}
if (inputStr == "TitleContraintsPublisherDeletion")
{
output = GenericErrorCodes::GenericErrorCodesTitleContraintsPublisherDeletion;
return;
}
if (inputStr == "MatchmakingEntityInvalid")
{
output = GenericErrorCodes::GenericErrorCodesMatchmakingEntityInvalid;
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1 change: 1 addition & 0 deletions code/include/playfab/PlayFabError.h
Original file line number Diff line number Diff line change
Expand Up @@ -524,6 +524,7 @@ namespace PlayFab
PlayFabErrorDuplicateTitleNameForPublisher = 1521,
PlayFabErrorAzureTitleCreationInProgress = 1522,
PlayFabErrorDuplicateAzureResourceId = 1523,
PlayFabErrorTitleContraintsPublisherDeletion = 1524,
PlayFabErrorMatchmakingEntityInvalid = 2001,
PlayFabErrorMatchmakingPlayerAttributesInvalid = 2002,
PlayFabErrorMatchmakingQueueNotFound = 2016,
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10 changes: 0 additions & 10 deletions code/include/playfab/PlayFabMultiplayerDataModels.h
Original file line number Diff line number Diff line change
Expand Up @@ -7082,43 +7082,33 @@ namespace PlayFab

struct ShutdownMultiplayerServerRequest : public PlayFabRequestCommon
{
std::string BuildId;
std::map<std::string, std::string> CustomTags;
std::string Region;
std::string SessionId;

ShutdownMultiplayerServerRequest() :
PlayFabRequestCommon(),
BuildId(),
CustomTags(),
Region(),
SessionId()
{}

ShutdownMultiplayerServerRequest(const ShutdownMultiplayerServerRequest& src) :
PlayFabRequestCommon(),
BuildId(src.BuildId),
CustomTags(src.CustomTags),
Region(src.Region),
SessionId(src.SessionId)
{}

~ShutdownMultiplayerServerRequest() = default;

void FromJson(const Json::Value& input) override
{
FromJsonUtilS(input["BuildId"], BuildId);
FromJsonUtilS(input["CustomTags"], CustomTags);
FromJsonUtilS(input["Region"], Region);
FromJsonUtilS(input["SessionId"], SessionId);
}

Json::Value ToJson() const override
{
Json::Value output;
Json::Value each_BuildId; ToJsonUtilS(BuildId, each_BuildId); output["BuildId"] = each_BuildId;
Json::Value each_CustomTags; ToJsonUtilS(CustomTags, each_CustomTags); output["CustomTags"] = each_CustomTags;
Json::Value each_Region; ToJsonUtilS(Region, each_Region); output["Region"] = each_Region;
Json::Value each_SessionId; ToJsonUtilS(SessionId, each_SessionId); output["SessionId"] = each_SessionId;
return output;
}
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11 changes: 11 additions & 0 deletions code/include/playfab/PlayFabServerDataModels.h
Original file line number Diff line number Diff line change
Expand Up @@ -5307,6 +5307,7 @@ namespace PlayFab
GenericErrorCodesDuplicateTitleNameForPublisher,
GenericErrorCodesAzureTitleCreationInProgress,
GenericErrorCodesDuplicateAzureResourceId,
GenericErrorCodesTitleContraintsPublisherDeletion,
GenericErrorCodesMatchmakingEntityInvalid,
GenericErrorCodesMatchmakingPlayerAttributesInvalid,
GenericErrorCodesMatchmakingQueueNotFound,
Expand Down Expand Up @@ -8017,6 +8018,11 @@ namespace PlayFab
output = Json::Value("DuplicateAzureResourceId");
return;
}
if (input == GenericErrorCodes::GenericErrorCodesTitleContraintsPublisherDeletion)
{
output = Json::Value("TitleContraintsPublisherDeletion");
return;
}
if (input == GenericErrorCodes::GenericErrorCodesMatchmakingEntityInvalid)
{
output = Json::Value("MatchmakingEntityInvalid");
Expand Down Expand Up @@ -11295,6 +11301,11 @@ namespace PlayFab
output = GenericErrorCodes::GenericErrorCodesDuplicateAzureResourceId;
return;
}
if (inputStr == "TitleContraintsPublisherDeletion")
{
output = GenericErrorCodes::GenericErrorCodesTitleContraintsPublisherDeletion;
return;
}
if (inputStr == "MatchmakingEntityInvalid")
{
output = GenericErrorCodes::GenericErrorCodesMatchmakingEntityInvalid;
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6 changes: 3 additions & 3 deletions code/source/playfab/PlayFabSettings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@ namespace PlayFab
// Control whether all callbacks are threaded or whether the user manually controls callback timing from their main-thread
// Note ANY api call may synchronously throw an exception if the title id is not set
bool PlayFabSettings::threadedCallbacks = false;
const std::string PlayFabSettings::sdkVersion = "3.57.210913";
const std::string PlayFabSettings::buildIdentifier = "jbuild_xplatcppsdk_sdk-generic-3_2";
const std::string PlayFabSettings::versionString = "XPlatCppSdk-3.57.210913";
const std::string PlayFabSettings::sdkVersion = "3.58.210927";
const std::string PlayFabSettings::buildIdentifier = "jbuild_xplatcppsdk_sdk-generic-3_0";
const std::string PlayFabSettings::versionString = "XPlatCppSdk-3.58.210927";
std::string PlayFabSettings::productionEnvironmentURL = ".playfabapi.com";
ErrorCallback PlayFabSettings::globalErrorHandler = nullptr;

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4 changes: 2 additions & 2 deletions com.playfab.xplatcppsdk.v141.autopkg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ configurations {
nuget {
nuspec {
id = "com.playfab.xplatcppsdk.v141";
version : 3.57.210913;
version : 3.58.210927;
title: "PlayFab Cross Platform C++ Sdk for Visual Studio 2017";
summary: "PlayFab is the unified backend platform for games and everything you need to build and operate your game, all in one place, so you can focus on creating and delivering a great player experience.";
authors: "PlayFab";
Expand All @@ -18,7 +18,7 @@ nuget {
iconUrl: "https://playfab.com/assets/img/playfab-mark.png";
requireLicenseAcceptance: false;
description: "Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platforms/devices and games of any scale. This sdk gives your game the ability log into PlayFab and access cloud data and services.";
releaseNotes: "https://api.playfab.com/releaseNotes/#210913";
releaseNotes: "https://api.playfab.com/releaseNotes/#210927";
copyright: "Copyright 2021";
language: "C++";
tags: { PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native };
Expand Down
4 changes: 2 additions & 2 deletions com.playfab.xplatcppsdk.v141.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,14 @@
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>com.playfab.xplatcppsdk.v141</id>
<version>3.57.210913</version>
<version>3.58.210927</version>
<authors>Microsoft</authors>
<owners>pgilmore, toddbellMSFT</owners>
<projectUrl>http://github.com/PlayFab/XPlatCppSdk</projectUrl>
<license type="expression">Apache-2.0</license>
<iconUrl>https://playfab.com/assets/img/logo/azure-playfab-logo.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes>https://api.playfab.com/releaseNotes/#3.57.210913</releaseNotes>
<releaseNotes>https://api.playfab.com/releaseNotes/#3.58.210927</releaseNotes>
<description>Microsoft Azure PlayFab XPlatCppSdk</description>
<copyright>Copyright ©2020 Microsoft Corp</copyright>
<tags>Microsoft Azure PlayFab Baas Paas JSON REST HTTP SSL API cloud liveops game gamedev native nativepackage</tags>
Expand Down
4 changes: 2 additions & 2 deletions com.playfab.xplatxboxsdk.v141.autopkg
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ configurations {
nuget {
nuspec {
id = "com.playfab.xplatxboxsdk.v141";
version : 3.57.210913;
version : 3.58.210927;
title: "PlayFab Xbox Platform C++ Sdk for Visual Studio 2017";
summary: "PlayFab is the unified backend platform for games and everything you need to build and operate your game, all in one place, so you can focus on creating and delivering a great player experience.";
authors: "PlayFab";
Expand All @@ -28,7 +28,7 @@ nuget {
iconUrl: "https://playfab.com/assets/img/playfab-mark.png";
requireLicenseAcceptance: false;
description: "Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platforms/devices and games of any scale. This sdk gives your game the ability log into PlayFab and access cloud data and services.";
releaseNotes: "https://api.playfab.com/releaseNotes/#210913";
releaseNotes: "https://api.playfab.com/releaseNotes/#210927";
copyright: "Copyright 2021";
language: "C++";
tags: { PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native, xbox };
Expand Down

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