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Releases: Prozi/oneforall

v9.3.0

15 Jul 14:12
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latest stable release, updated all dependencies and moved one to dev dependencies making package fresh and slim

v9.0.8

23 May 16:28
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a pack of non-breaking changes - improvements

v9.0.0

22 May 20:21
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feat: rename scene-base to scene-ssr, improve docs, types 0ed9fb6

v8.0.2

22 May 19:38
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what I didnt like in versions 6 and lower was that SceneBase.addChild(child) had code that set
child.scene = ...

in complex applications since some Lifecycles had gameObject and others had scene

I tried to unify that in version 7 introducing some breaking changes and removing lifecycle.scene
that kind of broke a few things

so in this version v8 I have aimed to both:

  1. unify gameObject and scene usage and types
  2. fix bugs introduced in v7
  3. improve code where possible (scene.pixi.isInitialized private -> public for example)

v6.1.3

17 Apr 20:31
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  • since last version demo has been improved in many areas (mobile friendly, add url params debug, fps and limit)
  • improved Animator class to have its own real State Machine
  • improved GameObject, SceneBase, Scene, AnimatorData types (most notably GameObject doesn't extend PIXI.Container anymore)
  • implemented showFPS and debug (bounding boxes) options in scene creation
  • added Scene.getQueryParams() since it's very useful on frontend to have
  • renamed components to children everywhere to be in line with PIXI namings

v5.7.5

12 Apr 20:40
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most notably added working simple docs https://prozi.github.io/oneforall/modules.html

v5.6.0

12 Apr 17:14
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  • added scaling (deltaTime = 60fps number) for all lifecycle update functions
  • added the same thing to demo
  • improved animator
  • improved state machine
  • linted and prettified project, again
  • made animator use proper state machine correctly

v5.0.8

23 Mar 21:23
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  • latest
  • stable

should be fine until some next feature or bug request

v5.0.5

23 Mar 15:55
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  • renamed PIXI.Container.name (deprecated) to PIXI.Container.label and similar

v4.0.0

20 Mar 02:15
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  • bumped all dependencies leaving typescript at ^4
  • updated to latest pixi
  • refactored a bit to improve types