Releases: Prozi/oneforall
Releases · Prozi/oneforall
v9.23.0
9.21.1
- full pixi v8 compatibility
- full pixi v6 backwards compatibility (!)
- install what you like
- fixed bug by bumping inject library that just importing { Scene } was using pixi in nodejs
- fixed bug by bumping inject library that just importing { SceneSSR } was using pixi in nodejs
v9.11.0
v9.9.0
v9.3.0
v9.0.8
v9.0.0
v8.0.2
what I didnt like in versions 6 and lower was that SceneBase.addChild(child)
had code that set
child.scene = ...
in complex applications since some Lifecycles had gameObject and others had scene
I tried to unify that in version 7 introducing some breaking changes and removing lifecycle.scene
that kind of broke a few things
so in this version v8 I have aimed to both:
- unify gameObject and scene usage and types
- fix bugs introduced in v7
- improve code where possible (scene.pixi.isInitialized private -> public for example)
v6.1.3
- since last version demo has been improved in many areas (mobile friendly, add url params debug, fps and limit)
- improved Animator class to have its own real State Machine
- improved GameObject, SceneBase, Scene, AnimatorData types (most notably GameObject doesn't extend PIXI.Container anymore)
- implemented showFPS and debug (bounding boxes) options in scene creation
- added Scene.getQueryParams() since it's very useful on frontend to have
- renamed components to children everywhere to be in line with PIXI namings
v5.7.5
most notably added working simple docs https://prozi.github.io/oneforall/modules.html