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# Changelog | ||
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All notable changes to this project will be documented in this file. | ||
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
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## [1.0.0] - 2022-07-24 | ||
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- Initial release | ||
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[1.0.0]: https://github.com/Pustur/genshin-impact-team-randomizer/releases/tag/1.0.0 |
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## Genshin Impact Team Randomizer | ||
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> A web app to randomize your Genshin Impact team based on the characters that you own | ||
## Usage | ||
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Click on the character icons to select / remove them from the pool of selectable options. | ||
The selection is stored in locally so you don't need to re-enter all your characters on subsequent visits. | ||
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Once your roster is set, hit the "Generate teams" button. | ||
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## Motivation | ||
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I wanted to try Solid JS and this is the first idea that came to mind | ||
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## Technologies used | ||
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- Language: [TypeScript](https://www.typescriptlang.org/) | ||
- Library: [Solid JS](https://www.solidjs.com/) | ||
- Code formatting: [Prettier](https://prettier.io/) | ||
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## Changelog | ||
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[CHANGELOG](CHANGELOG.md) | ||
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## License | ||
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[MIT](LICENSE) |
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