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  1. PhysicsBasedAnimationToolkit PhysicsBasedAnimationToolkit Public

    Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation with Python bindings.

    C++ 22 7

  2. position-based-dynamics position-based-dynamics Public

    eXtended Position based dynamics implementation with soft body virtual cutting

    C++ 73 10

  3. naive-surface-nets naive-surface-nets Public

    Implements a simple, readable naive surface nets algorithm

    C++ 56 3

  4. projective-dynamics projective-dynamics Public

    C++ 27 7

  5. meshless-deformation-based-on-shape-matching meshless-deformation-based-on-shape-matching Public

    C++ 22 1