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Add normalize builtins and normalize HLSL function to DirectX and SPI…
…R-V backend (llvm#102683) This PR adds the normalize intrinsic and an HLSL function that uses it. The SPIRV backend is also implemented. Used llvm#101256 as a reference, along with llvm#102243 Fixes llvm#99139
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// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \ | ||
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s \ | ||
// RUN: --check-prefixes=CHECK,DXIL_CHECK,DXIL_NATIVE_HALF,NATIVE_HALF | ||
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \ | ||
// RUN: -o - | FileCheck %s --check-prefixes=CHECK,DXIL_CHECK,NO_HALF,DXIL_NO_HALF | ||
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: spirv-unknown-vulkan-compute %s -fnative-half-type \ | ||
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s \ | ||
// RUN: --check-prefixes=CHECK,NATIVE_HALF,SPIR_NATIVE_HALF,SPIR_CHECK | ||
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: spirv-unknown-vulkan-compute %s -emit-llvm -disable-llvm-passes \ | ||
// RUN: -o - | FileCheck %s --check-prefixes=CHECK,NO_HALF,SPIR_NO_HALF,SPIR_CHECK | ||
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// DXIL_NATIVE_HALF: define noundef half @ | ||
// SPIR_NATIVE_HALF: define spir_func noundef half @ | ||
// DXIL_NATIVE_HALF: call half @llvm.dx.normalize.f16(half | ||
// SPIR_NATIVE_HALF: call half @llvm.spv.normalize.f16(half | ||
// DXIL_NO_HALF: call float @llvm.dx.normalize.f32(float | ||
// SPIR_NO_HALF: call float @llvm.spv.normalize.f32(float | ||
// NATIVE_HALF: ret half | ||
// NO_HALF: ret float | ||
half test_normalize_half(half p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_NATIVE_HALF: define noundef <2 x half> @ | ||
// SPIR_NATIVE_HALF: define spir_func noundef <2 x half> @ | ||
// DXIL_NATIVE_HALF: call <2 x half> @llvm.dx.normalize.v2f16(<2 x half> | ||
// SPIR_NATIVE_HALF: call <2 x half> @llvm.spv.normalize.v2f16(<2 x half> | ||
// DXIL_NO_HALF: call <2 x float> @llvm.dx.normalize.v2f32(<2 x float> | ||
// SPIR_NO_HALF: call <2 x float> @llvm.spv.normalize.v2f32(<2 x float> | ||
// NATIVE_HALF: ret <2 x half> %hlsl.normalize | ||
// NO_HALF: ret <2 x float> %hlsl.normalize | ||
half2 test_normalize_half2(half2 p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_NATIVE_HALF: define noundef <3 x half> @ | ||
// SPIR_NATIVE_HALF: define spir_func noundef <3 x half> @ | ||
// DXIL_NATIVE_HALF: call <3 x half> @llvm.dx.normalize.v3f16(<3 x half> | ||
// SPIR_NATIVE_HALF: call <3 x half> @llvm.spv.normalize.v3f16(<3 x half> | ||
// DXIL_NO_HALF: call <3 x float> @llvm.dx.normalize.v3f32(<3 x float> | ||
// SPIR_NO_HALF: call <3 x float> @llvm.spv.normalize.v3f32(<3 x float> | ||
// NATIVE_HALF: ret <3 x half> %hlsl.normalize | ||
// NO_HALF: ret <3 x float> %hlsl.normalize | ||
half3 test_normalize_half3(half3 p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_NATIVE_HALF: define noundef <4 x half> @ | ||
// SPIR_NATIVE_HALF: define spir_func noundef <4 x half> @ | ||
// DXIL_NATIVE_HALF: call <4 x half> @llvm.dx.normalize.v4f16(<4 x half> | ||
// SPIR_NATIVE_HALF: call <4 x half> @llvm.spv.normalize.v4f16(<4 x half> | ||
// DXIL_NO_HALF: call <4 x float> @llvm.dx.normalize.v4f32(<4 x float> | ||
// SPIR_NO_HALF: call <4 x float> @llvm.spv.normalize.v4f32(<4 x float> | ||
// NATIVE_HALF: ret <4 x half> %hlsl.normalize | ||
// NO_HALF: ret <4 x float> %hlsl.normalize | ||
half4 test_normalize_half4(half4 p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
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// DXIL_CHECK: define noundef float @ | ||
// SPIR_CHECK: define spir_func noundef float @ | ||
// DXIL_CHECK: call float @llvm.dx.normalize.f32(float | ||
// SPIR_CHECK: call float @llvm.spv.normalize.f32(float | ||
// CHECK: ret float | ||
float test_normalize_float(float p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_CHECK: define noundef <2 x float> @ | ||
// SPIR_CHECK: define spir_func noundef <2 x float> @ | ||
// DXIL_CHECK: %hlsl.normalize = call <2 x float> @llvm.dx.normalize.v2f32( | ||
// SPIR_CHECK: %hlsl.normalize = call <2 x float> @llvm.spv.normalize.v2f32(<2 x float> | ||
// CHECK: ret <2 x float> %hlsl.normalize | ||
float2 test_normalize_float2(float2 p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_CHECK: define noundef <3 x float> @ | ||
// SPIR_CHECK: define spir_func noundef <3 x float> @ | ||
// DXIL_CHECK: %hlsl.normalize = call <3 x float> @llvm.dx.normalize.v3f32( | ||
// SPIR_CHECK: %hlsl.normalize = call <3 x float> @llvm.spv.normalize.v3f32(<3 x float> | ||
// CHECK: ret <3 x float> %hlsl.normalize | ||
float3 test_normalize_float3(float3 p0) | ||
{ | ||
return normalize(p0); | ||
} | ||
// DXIL_CHECK: define noundef <4 x float> @ | ||
// SPIR_CHECK: define spir_func noundef <4 x float> @ | ||
// DXIL_CHECK: %hlsl.normalize = call <4 x float> @llvm.dx.normalize.v4f32( | ||
// SPIR_CHECK: %hlsl.normalize = call <4 x float> @llvm.spv.normalize.v4f32( | ||
// CHECK: ret <4 x float> %hlsl.normalize | ||
float4 test_length_float4(float4 p0) | ||
{ | ||
return normalize(p0); | ||
} |
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// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -verify -verify-ignore-unexpected | ||
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void test_too_few_arg() | ||
{ | ||
return __builtin_hlsl_normalize(); | ||
// expected-error@-1 {{too few arguments to function call, expected 1, have 0}} | ||
} | ||
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void test_too_many_arg(float2 p0) | ||
{ | ||
return __builtin_hlsl_normalize(p0, p0); | ||
// expected-error@-1 {{too many arguments to function call, expected 1, have 2}} | ||
} | ||
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bool builtin_bool_to_float_type_promotion(bool p1) | ||
{ | ||
return __builtin_hlsl_normalize(p1); | ||
// expected-error@-1 {passing 'bool' to parameter of incompatible type 'float'}} | ||
} | ||
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bool builtin_normalize_int_to_float_promotion(int p1) | ||
{ | ||
return __builtin_hlsl_normalize(p1); | ||
// expected-error@-1 {{passing 'int' to parameter of incompatible type 'float'}} | ||
} | ||
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bool2 builtin_normalize_int2_to_float2_promotion(int2 p1) | ||
{ | ||
return __builtin_hlsl_normalize(p1); | ||
// expected-error@-1 {{passing 'int2' (aka 'vector<int, 2>') to parameter of incompatible type '__attribute__((__vector_size__(2 * sizeof(float)))) float' (vector of 2 'float' values)}} | ||
} |
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