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0.9.8 Beta

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@Raptor007 Raptor007 released this 18 Oct 10:11
  • Now includes Linux binary (ELF x86_64).
  • Engine updated to utilize SDL2 on Windows/Linux builds.
  • Fixed losing sync when playing over the internet.
  • Textboxes read unicode text input events instead of raw key down/up.
  • Game messages scroll instead of displaying only one line at a time.
  • Can now select secondary attack targets via shift-right-click.
  • Fixed "cannot Physical Attack this turn" when attacks should be possible.
  • Fixed some issues with LRM Indirect Fire and TAG. [BattleMech Manual p.31]
  • Fixed weapon to-hit values during Movement Phase. Unmoved targets are marked*.
  • Fixed rare draw order glitches (dead Mech drawn on top) while playing events.
  • Run/walk animations are scaled by declared movement and Mech top speed.
  • Added "Snake-Eyes Always Fail" optional house rule.