A directory of Emojis in 112x112 pixel PNG format, from Twemoji, Openmoji, Noto, Blobmoji, Facebook, Apple, JoyPixels, and Toss Face fonts.
-
Building the image list with
populate.php
requiresphp-cli
. No extensions are required. -
Inkscape is required to generate PNG images.
Access the active list of Emojis at
//cdn.jsdelivr.net/gh/realityripple/emoji/list.json
The minified version at list.min.json
has all entry attributes stripped except "aliases"
, which is renamed "a"
.
Redirects with "target"
and "status"
attributes are renamed "t"
and "s"
respectively, and the status is represented by a number:
-
unqualified
=-1
-
minimally-qualified
=0
-
fully-qualified
=1
(unused at present)
Additionally, any entries with no attributes are set to an integer value of 1
to further reduce size.
Retrieve the required emoji:
//cdn.jsdelivr.net/gh/realityripple/emoji/%FONT%/%EMOJI_ID%.png
Where:
-
%FONT%
istwemoji
,openmoji
,noto
,blob
,facebook
,apple
,joypixels
, ortossface
-
%EMOJI_ID%
is the lower-case, hyphen-separated hexadecimal representation of the Emoji, as listed in the JSON table.minimally-qualified
andunqualified
status entries must use the target value of theirfully-qualified
counterpart
Use the following in the <head>
tag of your HTML document(s):
<script src="//cdn.jsdelivr.net/gh/realityripple/emoji/remoji.min.js" crossorigin="anonymous"></script>
This guarantees that you will always use the latest version of the library.
Following are all the methods exposed in the remoji
namespace.
This is the main parsing utility and has 3 overloads per parsing type.
Although there are two kinds of parsing supported by this utility, we recommend you use DOM parsing, explained below. Each type of parsing accepts a callback to generate an image source or an options object with parsing info.
The second kind of parsing is string parsing, explained in the legacy documentation here. This is unrecommended because this method does not sanitize the string or otherwise prevent malicious code from being executed; such sanitization is out of scope.
If the first argument to remoji.parse
is an HTMLElement
, generated image tags will replace emoji that are inside #text
nodes only without compromising surrounding nodes or listeners, and completely avoiding the usage of innerHTML
.
If security is a major concern, this parsing can be considered the safest option but with a slight performance penalty due to DOM operations that are inevitably costly.
var div = document.createElement('div');
div.textContent = 'I \u2764\uFE0F emoji!';
document.body.appendChild(div);
remoji.parse(document.body);
var img = div.querySelector('img');
// note the div is preserved
img.parentNode === div; // true
img.src; // https://cdn.jsdelivr.net/gh/realityripple/emoji/twemoji/2764.png
img.alt; // \u2764\uFE0F
img.className; // emoji
img.draggable; // false
All other overloads described for string
are available in exactly the same way for DOM parsing.
Here's the list of properties accepted by the optional object that can be passed to the parse
function.
{
callback: Function, // default the common replacer
attributes: Function, // default returns {}
base: string, // default jsDelivr
font: string, // default "twemoji"
className: string // default "emoji"
}
The function to invoke in order to generate image src
(s).
By default it is a function like the following one:
function imageSourceGenerator(icon, options) {
return ''.concat(
options.base, // by default jsDelivr
options.font, // by default "twemoji" string
'/',
icon // the found emoji as code point
);
}
The default url is the same as remoji.base
, so if you modify the former, it will reflect as default for all parsed strings or nodes.
The default emoji font is the same as remoji.font
which is "twemoji"
.
If you modify the former, it will reflect as default for all parsed strings or nodes.
The default class
for each generated image is emoji
. It is possible to specify a different one through this property.
Basic utilities / helpers to convert code points to JavaScript surrogates and vice versa.
For a given HEX codepoint, returns UTF-16 surrogate pairs.
remoji.convert.fromCodePoint('1f1e8');
// "\ud83c\udde8"
For given UTF-16 surrogate pairs, returns the equivalent HEX codepoint.
remoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3');
// "1f1e8-1f1f3"
remoji.convert.toCodePoint('\ud83c\udde8\ud83c\uddf3', '~');
// "1f1e8~1f1f3"
If you'd like to size the emoji according to the surrounding text, you can add the following CSS to your stylesheet:
img.emoji {
height: 1em;
width: 1em;
margin: 0 .05em 0 .1em;
vertical-align: -0.1em;
}
This will make sure emoji derive their width and height from the font-size
of the text they're shown with. It also adds just a little bit of space before and after each emoji, and pulls them upwards a little bit for better optical alignment.
To properly support emoji, the document character set must be set to UTF-8. This can be done by including the following meta tag in the document <head>
<meta charset="utf-8">
To exclude certain characters from being replaced by remoji.js, call remoji.parse() with a callback, returning false for the specific unicode icon. For example:
remoji.parse(document.body, {
callback: function(icon, options, variant) {
switch ( icon ) {
case '00a9': // © copyright
case '00ae': // ® registered trademark
case '2122': // ™ trademark
return false;
}
return ''.concat(options.base, options.font, '/', icon, '.png');
}
});
If you're still using Twemoji's V1 API, you can find legacy documentation here.