Skip to content

v0.62 - Scripts only

Compare
Choose a tag to compare
@Reava Reava released this 31 May 23:09
· 149 commits to main since this release

With the recent cleanup & sanitizing, there's been big changes. Please unload your scene & delete your previous UwUtils folder before importing this release.

What's new?

A template scene, currently rather empty, but contains one of each script & will later contain practical and functional examples of each script

  • ActionRelay:
    Wanna use a button to push another button ? Do the same as UI can do ? Yup, just type the event name (like "_interact"), if you want a delay or not & for how many seconds.... and you're good to go! You can also check the state of another object to ignore the delay if that object is on / off.

  • UdonKeybinds:
    Send an event call to 6 different udon behaviors based on keybinds, serves either for RollTheRed's Camera System or as a code template. Press CTRL + 1 to 6 to trigger changes. CTRL + 0 to toggle keybinds ON/OFF, defaults to ON unless changed.

  • AnimatorDriver:
    Inverts a boolean on an animator on interact... and that's it

  • TriggerRelay:
    Assign trigger colliders, and assign an Udon Behavior to send an event to either on Enter or Exit, super simple stuff! Will support UdonBehavior Arrays on for the UdonSharp1.0 update soon

This update wasn't tested on U# 1.0, there will be seperate releases starting at v0.7 for U# 0.20.3 & U# 1.0

Links

Get support & support me here:

Some tutorials might be posted on my Youtube: https://www.youtube.com/channel/UCm3RYWUql-2yGt8K2u9eFEg/